Epic Games showcases advancements in virtual, augmented and mixed reality as well as the impact of the Cloud, AI and machine learning on production pipelines, at is first-ever User Group meetup at SIGGRAPH 2017.
Tagged With: augmented reality
Motion capture technology specialist for the entertainment, engineering and life sciences industries collaborates with leading developer of virtual reality gloves to allow customers to integrate Manus VR Glove finger tracking into their production pipelines.
New VR solutions Atom View and Nu Design enable super-fast cinematic quality display and collaborative environment editing within the virtual environment.
HP teams with partners on ‘HP Mars Home Planet,’ a global co-creation project to imagine life on Mars, as part of their newly announced VR strategy focusing on enabling brands to reimagine how they innovate and engage customers.
New VR portfolio, including the world’s first professional wearable VR PC, makes HP a prime partner for immersive customer experiences.
SIGGRAPH 2017 Computer Animation Festival award winners “Song of a Toad,” “John Lewis Buster the Boxer” and “Garden Party” were presented their statues amid a conference that covered important advances and collaborations in animation, visual effects, AR/VR and robotics.
247 films selected to compete at Oscar-qualifying festival running September 19-24 with appearances by ‘The Red Turtle’ director Michael Dudok de Wit and Illumination Entertainment’s Pierre Coffin.
The veteran VFX and VR director talks about the challenges of bringing compelling storytelling to VR and how to navigate the growing cloud of VR “hype” in order to better focus on viable creative opportunities.
Datasmith, which will be available as a private beta in August (unrealengine.com/beta), is designed to help artists and designers simplify the process of importing data into Unreal Engine from over 20 CAD/DCC sources, including Autodesk 3ds Max.
The leading markerless 3D-facial motion capture solutions provider has announced a Windows-Native, C++ SDK that enables developers and creatives to build their own real-time, interactive applications SDK for its real-time facial mocap and animation technology, Faceware Live, which it will be discussing at SIGGRAPH 2017 (Booth 741) Aug 1–3.
At SIGGRAPH 2017, Boris FX will preview 360° stereoscopic workflow and new versions of flagship plug-ins Sapphire and Continuum at the Los Angeles Convention Center in booth 1011.
Women in Animation co-president Marge Dean to moderate panel of guests representing film, TV, comics, VR, gaming and digital streaming on Thursday, July 20, at San Diego Comic-Con International.
The popular VR fortune teller now combines tarot reading, astrological reading and the ancient Babylonian game of Ur on Google Daydream and Samsung Gear VR devices.
This year’s edition of the animation, video game and transmedia event calls for projects in three categories: Portuguese-Spanish animation and video games, European transmedia and new media projects and international online animation series, with a submission deadline of July 28.
Director of immersive platforms storytelling for ‘The New York Times’ Graham Roberts will present a 40-minute talk about the organization’s VR expertise and integration of the new medium into the media outlet’s news reporting through NYT VR, as well as insight into the making of the 10-minute short film ‘The Antarctica Series: Under A Cracked Sky,’ executive produced by Roberts and one of four films in the Times’ Antarctica series.
Launched by creative studio VR Playhouse, the program consists of three essential, six week courses covering 3D production, interactive 360 video and storytelling in virtual reality starting July 10, with other intensives planned.
Tiny Island Productions will adapt and expand their ‘Dream Defenders’ animated series for the China market with a TV series, feature film, comics and an augmented reality experience, all as part of WingsMedia’s hope to grow ‘Starship MZ’ properties into China’s Marvel Universe equivalent.
VES of Los Angeles and the Hollywood Section of SMPTE emphasize the importance of augmented reality technologies with special joint June meeting.
The film’s producers Iryna Kostyuk, Egor Olesov and Anna Eliseeva will present the in-development film’s teaser introducing the protagonists on June 15 at MIFA.
SIGGRAPH’s fledgling VR showcase matures with a diverse array of new Virtual and Augmented Reality projects from around the world, all focusing on the theme of diversity.
The new office will offer enhanced support for OptiTrack’s expanded European customer base and distributors.
Production company 1stAveMachine combines resources with VR community and platform Kaleidoscope to focus on producing branded VR content.
The One Club for Creativity awards has honored Framestore with 49 trophies across five projects, including 18 gold awards for ‘Field Trip to Mars,’ all for the production company’s innovative work in virtual and augmented reality.