CG-GIG.com, is now online to help CG artists find freelance and full-time opportunities in the film, animation and game industries. CG-GIG is designed to help users look for "gigs" in the same way one person naturally seeks multiple resources. CG-GIG users are connected to all the best available CG job-seeking and career tools -- which means the more places there are to look for CG work, the more useful CG-GIG becomes.
Tagged With: Artists
The world's only exhibition that brings together experts from both the fine art establishment and the interactive entertainment industry to explore the art of the video game, Into the Pixel is now accepting submissions for the 2008 collection at www.IntoThePixel.com. Now in its fifth year, Into the Pixel is the one annual opportunity for published video and computer game artists to be recognized by renowned fine art experts, the art-loving public and by their peers in the video game industry. Artists must submit their work by May 21, 2008, for consideration by the ITP jury.
NVIDIA and CGSociety announced the winners of the latest NVArt digital art challenge, the second in a series of worldwide art competitions. The theme was "Art Space: Architecture and Landscape."
Artists from around the world were invited to submit computer-generated imagery of "awe-inspiring fusions" of architecture and landscapes, with an emphasis on imagination and artistic expression. The winning submissions can be viewed online at http://events.cgsociety.org/NVArt/02/winners.php.
REAL-TIME SHADERS WITH XNA is now the first release in a series of interactive training titles for aspiring artists using XNA, Microsoft's software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms.
REAL-TIME SHADERS WITH XNA from Digital-Tutors offers nearly four hours of project-based training for technical artists learning a time-saving workflow to XNA and the essentials to creating real-time shaders.
eyeon Software announced they have partnered with Digital-Tutors to complete a brand new Fusion training series.
Digital-Tutors is developing a library of training materials for new and experienced artists learning and using Fusion, eyeon's leading flagship compositing toolset for film, commercial broadcast, motion graphics and games development markets.
Hip-hop artists from the U.S., U.K., Japan and Europe have collaborated on a one-off music video to protest the continued presence of U.S. troops in Iraq. The video was released today online, with additional broadcasts planned for other cross-channel digital media platforms.
Saturday, January 5, 2008 @ 4:30 PM staff from TUMBLE CREEK PRESS reviewing portfolios of artists and illustrators for upcoming comic book and animation assignments, both internships and jobs.
Sunday, January 6, 2008 @ 1:00 PM meet creator/writer Dani Dixon and artists at panel on "13" comic book series and independent publishing.
For more info visit www.TUMBLECREEKPRESS.com
The Art Institute of Pittsburg, Online Division (AiPO) and Alienware are hosting The Concept Art Competition, a contest that celebrates artwork from leading independent game artists around the world. The artwork was created as concept art for videogame applications, such as characters, landscapes, vehicles and other game-art renderings.
Side Effects Software is breaking down barriers by eliminating the industry standard watermark from its new HD Houdini Apprentice package, a $99 version designed for artists and enthusiasts who want to develop personal CG projects and portfolios.
Softimage Co. announced a new 30-day trial version of XSI 6.5, available in English and Japanese.
Features include:* Advanced Polygon Reduction -- allows artists to reduce the size and complexity of any model while maintaining all the details and surface properties of a high-resolution model
* Attribute Transfer with GATOR (Generalized Attribute Transfer Operator) -- artists can transfer surface properties such as Weights, UV and even Shapes between models, regardless of complexity or topology -- all with the push of a button
In this month's "The Animated Scene," Joseph Gilland wonders if all this connectivity causes animators to lose connection with their work.
In this months edition of The Digital Eye, A2M CTO Martin Walker describes how this Montreal-based videogame developer has upped its 3D artistry with a new workflow and pipeline.
The 'Rencontres Internationales' will take place in Paris in November 2007, at the Centre Pompidou, at the Jeu de Paume national museum and in other key locations. The same program will be presented in Madrid in April 2008 and in Berlin in June 2008. Those three events will propose an international programming focusing on film, video and multimedia, gathering works of artists and filmmakers acknowledged on the international scene along with young artists and not much distributed filmmakers. Visit art-action.org/en_info.htm for more information.
Digital-Tutors released MATERIALS AND RENDERING IN ZBRUSH 3.1, the latest release in a growing library of interactive training for emerging digital artists using ZBrush 3.1, the award-winning integrated modeling, texturing and illustration environment developed by Pixologic.
Not Still Art Festival is an international screening of abstract and non-narrative electronic motion imaging with music/sound design. The Not Still Art Festival was first organized in 1996 by video artist, Carol Goss, to provide a forum for video artists, electronic animators, musicians/sound artists working in non-narrative forms.
Advanced Digital Art Production Techniques (ADAPT) is back for its second conference aimed to bring world leading international and local digital art masters under one roof in Montreal. Presented by Digital 04 studios, the ADAPT 2007 Conference will take place Sept. 24-28 at the Hyatt Regency Hotel.
Digital 04 Studios announced the return of its popular conference in Montreal geared toward the digital art industry. Named Advanced Digital Art Production Techniques (//ADAPT), the conference will feature more than 20 digital art masters, world famous film, vfx and videogame studios.
ITM Creatives, the artistic division of talent agency International Talent Management (ITM), has launched a site that allows producers to search for freelance artists, animators and related technicians by location, profession and availability. Operating across the three primary entertainment fields -- interactive entertainment, feature films and television -- ITM doesn't charge the hiring company for using its services and is committed to charging its clients a reasonable commission as part of their agency representation.
Minnie Driver will provide the voice for Lara Croft in GameTap's REVISIONED, the online animated series that will ask various artists to give their take on TOMB RAIDER for the first season. The 10-episode animated webseries debuts July 10, 2007.
"Minnie Driver really does have a fabulous voice," Ricardo Sanchez, GameTap's vp of content, said. "She's had experience doing animation as well, which was good. She was perfect."
Animation Army holds monthly events where artists can meet and mingle with other artists. For the July meeting, Akiko Ashley will premiere the 10-minute, 3D short, KURIOCITY. The screening will begin at 9:00 pm. The overall event runs from 8:00 - 10:00 pm and will take place at the Bigfoot Lodge, 3172 Los Feliz Blvd., Los Angeles, California 90039. For more information, visit www.animationarmy.com.
Digital-Tutors announced the availability of PIPELINE INTEGRATION WITH MAYA AND ZBRUSH 3, the latest release in a growing library of interactive training for emerging digital artists using ZBrush 3, the award-winning integrated modeling, texturing and illustration environment developed by Pixologic. Artists will learn a production approach to integrating Maya and ZBrush 3 in a mixed pipeline environment with four hours of project-based training.
With the increasing prevalence of online video and high-speed net access, Gnomon Workshop has created Gnomonology (www.gnomonology.com) as a resource for its professional instructors and students from around the world. Delivering high-quality tutorials and assets for a variety of tools and applications, Gnomonology strives to provide convenient, affordable and educational content. The idea is to empower digital artists with professional techniques that have been developed through the years of experience Gnomon instructors bring to the site.
Autodesk Authorized Publisher Digital-Tutors announced the release of THE ARTIST'S GUIDE TO MEL. This is part of Digital-Tutors expanding library of resources to train digital artists in the use of Maya 8.5. Maya 8.5 is the award-winning 3D program used in animation, effects, modeling and rendering for both feature films and videogames. THE ARTIST'S GUIDE TO MEL contains 4 hours of project-based training, focusing on how to incorporate greater automation in workflow along with flexibility.
Digital 04 Studios announced the official launch of the //ADAPT 2007 Conference website and a preview to the program outline for the event, taking place at the Hyatt Regency Montreal, on Sept. 24-28. This event will host local and world-renowned studios under one roof alongside 40 artists and hundreds of attendees from all corners of the globe.