Houdini Now Supported by Conductor
Plug-in allows easy integration and access to cloud-based resources enabling users to submit renders without leaving the app.
Plug-in allows easy integration and access to cloud-based resources enabling users to submit renders without leaving the app.
Production studio employs an easily scalable cloud-based workflow, using tools like Maya, Cinema 4D, Arnold, Nuke, and Unreal Engine, built around a shared Amazon Web Services storage system on Amazon S3 connecting VFX and finishing artists at various locations.
New series processors allow for simultaneous multitasking without sacrificing efficiency on an array of applications for 3D modeling, rendering, simulations, and VR.
Now accessible via Flex pay-as-you-go product use system, the new, flexible version makes the industry standard 3D toolset more affordable and accessible to artists at smaller studios.
Tech giant offering 2-days of online sessions with presentations by WB Games Avalanche, Playground Games, Crafty Apes, IGNITE Animation Studios, Crater Studio, and Megalis VFX; registration is free and required to attend.
Premium model kits help VFX studio quickly create new futuristic sci-fi environments for IPs such as ‘Star Trek: Discovery’ and ‘Halo;’ easily customizable assets work with Unreal, Maya, VRay, and Arnold.
The visual effects studio integrates its proprietary ‘Parallax’ virtual production system with Unreal Engine and ray tracing tools to help award-winning filmmaker Ava DuVernay and a host of top film directors, including Michael Mann and Patty Jenkins, step inside and dissect their favorite shots.
Updates to Maya, 3ds Max, Bifrost, and Arnold enhance the user experience, optimizing collaboration and data sharing within VFX and animation creative teams.
New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.
The creative studio delivers ‘Crashtag,’ the world's first robot influencer, using a variety of 3D tools to design and build the futuristic sci-fi world of director Kim Chapiron’s new short film.
The Madrid-based studio delivered around 1,000 shots, including underwater scenes and an epic naval battle, on Alejandro Amenábar’s new Movistar+ series.
Sole vendor on MGM’s ‘The Addams Family’ sequel used an open-source node-based app, Gaffer, along with Arnold ray tracing renderer to deliver a rich, stylized CG world, delivering over 1248 shots across 93 minutes.
Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.
Beau Bridges and his daughter Emily, working with David Shapiro and Semkhor Productions, turn Richard Boleslavsky’s seminal book on acting into a film - complete with a recreated 1930s New York - and teaching materials used to show students how to produce high quality, low-cost visual effects.
Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.
Leading tech company’s RAXX P4G data center platform and APEXX S3, APEXX Denali, APEXX T3 & T4, and APEXX W4L desktop workstations have been officially validated, having all successfully completed NVIDIA engineer review after passing a rigorous set of functional and performance tests.
Aimed at simplifying creation of sophisticated simulations and photoreal effects via real-time tool feedback, the updated features include virtual sliders, more expressive simulation graphs, and Aero and MPM enhancements; the platform is now available for all Maya users.
Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’
Inspired by ‘Yellow Submarine’ and dreamy 60s visuals, Emlyn Davies and Josh Hicks first take viewers to a vibrant euphoria, then a distorted hellscape, in the animated short supporting the ‘Medicine at Midnight’ album.
Flagship product updates include powerful new functionality and tools like the much anticipated USD plugin for Maya.
The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.
Update to Bifrost visual programming environment brings richer, procedural workflows to more areas of the pipeline and provides artists with powerful new scattering and instancing capabilities, along with volumetrics and FX tools.
Key additions come as the studio expands original content and strategic offerings; hires add depth to new and innovative work, better merging the creative with technology.
Innovative features optimize productivity by empowering architects, engineers, 3D designers, and motion media professionals to create, render, and multitask faster than ever before.
Emmy Award-winning ‘Game of Thrones’ artist Patrick Gehlen crafts a charming, thought-provoking animated music video that rallies voters to fight against climate change.