SIGGRAPH 2019 Bringing Immersive Art Exhibit to L.A.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
Anime is based on Niantic’s AR mobile game, ‘Ingress Prime,’ merging gameplay and narrative into a sci-fi thriller.
Capacity crowds help one of the world’s most important animation and visual effects conferences fully embrace its theme of 'Bridging the Gap' between people and projects from around the world.
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
In its 46th year, the conference is set for July 28 – August 1, 2019 at the Los Angeles Convention Center.
Italy’s premier animation, VFX, games and immersive storytelling conference is now accepting submissions for its film competition, with a €2,000 first prize.
With new technologies like Virtual Reality, Artificial intelligence and Blockchain increasingly finding their way into the film and games sector, the Stuttgart International Festival of Animated Film will host presentations from seven different companies about these new business models.
Sister company to Emmy-winning entertainment company Zoic Studios teams with boutique consulting firm for strategic business development.
More than a dozen developers across games, film, TV, AR and VR receive cash assistance in the program’s final round.
Game industry veteran appointed studio manager of Framestore’s immersive department based in Montreal.
Firm’s analysis projects hardware acceleration and improved algorithms will enable ray tracing software to dominate rendering market by 2023.
Noted Oscar-winning production designer will be joined by Patrick Hanenberger from ‘The LEGO Movie 2’ in sharing their latest work.
Sony Pictures Imageworks VFX supervisor Danny Dimian will present work on hit animated feature; animators Sophie Koto Gate, Michael Frei, Boris Labbé and Tomek Popakul will share their distinctive work.
Substance design software, used in 3D editing and authoring for games and entertainment production, is coming to Creative Cloud.
Studio’s head and executive creative director will share inner workings of their visual and physical effects work on Disney's BAFTA and VES-nominated sci-fi adventure.
Keynote by Oscar-winner and Google Spotlight Stories creative director Jan Pinkava one of initial set of events confirmed for upcoming animation and VFX conference.
CES 2019 Innovation Award honoree combines AR/VR with mobile PC, supporting new applications for education, vocational training, c-commerce, social media, gaming and more.
Produced by Nexus Studios, new twist on the classic fairy tale combines interactive characters, voice recognition and Augmented Reality.
Jean-Marie Marbach’s abstract short, inspired by Visual Music and made entirely with Trapcode Suite, takes top prize at annual showcase for excellence in computer animation.
Presentations on Pixar’s ‘Incredibles 2,’ Weta’s history of digital characters and latest advances in virtual humans part of four packed days of computer graphics-related events running December 4-7 in Tokyo.
Companies working to release tools that ensure full data interoperability between key products by fall of next year.
Looking to the future, Creative Talent Network eXpo founder Tina Price reflects on the first ten years of the annual artist-driven Burbank, CA event bringing together animation professionals, producers, executives and aspiring students.
The CTN Animation Expo, coming November 15-18, 2018, is a unique event that brings creative talents together by providing a collaborative arena in the heart of the animation market to promote employment, education and industry growth.