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Tagged With: Animation Workflows

It’s Unreal Headline News

Gnomon’s Real-Time Short ‘The Voice in the Hollow’ Shows Power of Unreal Engine

The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.

Real-time 3D Production Collaboration in the M&E Space Headline News

How NVIDIA Omniverse Enterprise Impacts Remote Animation and VFX Workflows

New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.

Real-time 3D Production Collaboration in the M&E Space Headline News

BOXX Systems Now Offering NVIDIA Omniverse Enterprise

By Dan Sarto | Tuesday, November 9, 2021 at 9:29am

Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.

Technology Headline News

Sunrise Productions Open Source Node eXecution Tree Python Tool Now Available

NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.

Virtual Event Headline News

Autodesk Vision Series Going Virtual September 9-11

Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.