U.K. company’s animation middleware added to the realism of the hyper-reality experience, now open at three locations worldwide.
Tagged With: Alexandre Pechev
New extension for IKinema RunTime simplifies VR workflow, enabling developers to easily merge motion capture with Virtual Reality.
INTiMATE technology demo shows animated creatures responding to voice commands in Virtual Reality and Augmented Reality environments.
Developers can create virtual production setups in Unreal Engine 4 without the use of third-party tools.
Independent developers can now create convincing character animation during game play within Unreal Engine 4.