Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
Tagged With: AI
Online platform for VFX industry to feature eight streams with programs on the creative teams behind popular productions such as ‘The Monster Hunter,’ ‘Bridgeton,’ ‘The Expanse,’ and ‘The Umbrella Academy;’ streams will also include VFX sessions on Reel-Time, AI, and the latest technologies for the visual effects community.
Explore an extensive catalog of sessions, podcasts, demos, research posters and more; see GTC 2020 keynote by Nvidia chief scientist Bill Dally.
Cloud-based platform accelerates collaboration in real-time through connected virtual worlds that provide photorealistic rendering.
A virtual keynote address at the Beijing Film Academy’s International Conference on Digital Media Arts and Technology - December 25th, 2020.
Tech startup’s new AI-powered platform kicks off targeted social media challenge; upload and transform your 2D videos into 3D animation, then post on Tik Tok or Instagram to compete for prizes and free subscriptions.
By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
Newly named global CTO will be responsible for creating a new and innovative technological vision to help guide the visual effects and animation company through a period of unprecedented global growth.
3D animation cloud service gives users the ability to capture human motion by converting 2D video files to 3D animations; the platform accepts .MP4 .MOV or .AVI files and generates high fidelity .FBX or .BVH animations.
New features include a game changing AI-powered scan workflow tool that turns photographic data into usable material; recent updates to Substance Designer included Substance Engine V8 for improved workflow and performance.
NVIDIA GTC 2020 kicked off today with Huang’s presentation exploring real world implications of AI and its impact challenges the world’s faces today.
New driver features time-saving updates for Adobe Premiere Rush and Premiere Pro including auto reframe, scene edit detection, blender cycles.
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Graphics industry analyst Dr. Jon Peddie speculates about the UK tech giant’s future amid growing rumors of a Softbank sale.
Upgrade to company’s flagship video/audio editing, color grading and FX platform include AI-driven effects, GPU accelerated workflows, advanced motion tracking and other major enhancements.
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
Substance Alchemist and Blender are among applications that incorporate new AI-powered features into content creation workflows.
New devices announced across the Latitude, Precision and OptiPlex PC lines with 5G support, plus AI-based productivity, thermal, and security enhancements.
Starting tomorrow, running through May 8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.
Each day May 5-8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.
New release expands A.I. capabilities, simplifies finishing for streaming services and accelerates creative workflows while adding Dolby Vision HDR authoring and display.
Using an AI sorting tool, the new software quickly processes thousands of models, generating categories, keywords and tags.