Shotgun Announces Jira and After Effects Integration at GDC 2019
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
Adobe After Effects and Photoshop, the Medusa Performance Capture System, and -- for the first time -- Maxon Cinema 4D among nine scientific & technical achievements to be honored at this year’s annual presentation.
Substance design software, used in 3D editing and authoring for games and entertainment production, is coming to Creative Cloud.
Curtis Clark to receive John A. Bonner Award at the Academy’s annual Scientific and Technical Awards presentation on Saturday, February 9.
Independent VFX artist and director Jean-Marie Marbach pushes motion graphics to new heights with his award-winning music video made entirely with Adobe After Effects and Red Giant’s Trapcode Suite.
Jean-Marie Marbach’s abstract short, inspired by Visual Music and made entirely with Trapcode Suite, takes top prize at annual showcase for excellence in computer animation.
Design studio Already Been Chewed uses POV concept to push boundaries of licensing deal where Mickey’s full image couldn’t be used in the commercial.
New music video is a surreal jaunt through the electronic music master's mansion, complete with curious characters displaying even more curious dance moves.
Teenage rock band hopes song and film dealing with mental health issues and campus gun violence leads to conversation and healing.
Chad Hurd and Justin Wagner share artwork and creative insights from the Season 9 pre-WWII South Pacific island redesign.
Chad Hurd and Justin Wagner share artwork and creative insights from the Season 9 pre-WWII South Pacific island redesign.
First project produced as part of Guru’s new short film program is directed by Samuel W. Bradley with a score by composer Jim Guthrie.
Center assisted painters by providing detailed reference, visual effects, compositing and editing for Oscars-nominated feature.
The veteran director and NFB filmmaker discusses story and design inspirations as well production and artistic challenges he faced during the making of his award-winning animated short film.
Made entirely using Red Giant’s Trapcode Suite, the popular Adobe After Effects plugins for motion graphics and custom AE scripting, ‘L’oiseau qui danse’ is an homage to the abstract animation style of Visual Music.
The Trunk director’s beautifully graded short has the look of a well-watched VHS tape, which, along with Barnaby Templer’s (Fonic) sound design and Sebastian Duh’s score further ground the audience in the 1980s.
The acquisition accelerates Adobe’s position in the cutting-edge 360-degree film and virtual reality media, allowing native integration of SkyBox plugin functionality in future releases of Premiere Pro and After Effects.
Bournemouth, U.K.-based visual effects studio creates more than 420 shots as sole VFX vendor for director Johannes Roberts’ intense survival film, ‘47 Meters Down.’
Postvis/VFX supervisor Teftt Smith II discusses the Santa Monica studio’s work on nearly 300 shots from previs through final delivery.
Director Robert Valley teams with Passion Pictures to bring his gritty graphic novel to the screen, garnering an Oscar nod and Annie win along the way.
The acclaimed director’s Oscar-nominated short warns that humanity's constant fear of the future and obsession with the past imperils our ability to live in the present.
The director, along with art and animation director Liane-Cho Han, discuss the movie’s ten-year journey from one-page story idea to finished film.
Led by director Cathryne Czubek, creative director Justin Barnes and lead illustrator Jordan Bruner, short film series blends live-action and animation to share educational tips about periods and tampons in an authentic and relatable way.
Original animated shorts using the voices of students at London’s Barclay Primary School features 2D characters modelled, rigged and animated in 3D using Maxon Cinema4D.