Encore's Shotgun Pipeline Turns Around 10K TV VFX Shots
Unified system streamlines the VFX production process for shows such as The Flash, Supergirl, Legends of Tomorrow and SEAL Team.
Unified system streamlines the VFX production process for shows such as The Flash, Supergirl, Legends of Tomorrow and SEAL Team.
Annualized recurring revenue for the software giant rises 24 percent over last year to $1.9 billion.
Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.
Recent updates for collections, Maya, Shotgun, Arnold, 3ds Max and Flame accelerate creative workflows.
New crowd simulation agent delivers lifelike, feature film quality movements recorded by one of the world’s leading motion capture studios.
Industry-leading simulation tool features improved workflow for creating crowds, expanded shading options, and universal plugin to ensure compatibility with all major 3D software.
Qvisten Animation made extensive use of PipelineFX’s intelligent render farm manager and Microsoft Azure integration to complete their feature ‘Anchors Up’ on a tight timeline, relying on a shared disk image in the cloud and Qube!’s automatic resource allocation.
The renderer update introduces CPU-GPU hybrid rendering and improves compositing output and compatibility with Autodesk 3ds Max 2018.
The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.
Major new update includes improved performance and new shaders; Autodesk bundles Arnold 5 with 3ds Max 2018, replacing Mental Ray.
Team of 20 artists employs Autodesk 3ds Max and Maya to create CG environments and effects, including period-era technology reminiscent of 1960s Russian and NASA space programs.
New release features major enhancements to Frost Particle/Fluid Simulation Mesher Plug-in for 3ds Max and Maya.
Render farm manager adds submitter control settings, Path map and frame checking improvements and numerous other features and fixes.
New All-in-one fluid dynamics plugin simulates fire, smoke, liquids, splashes, foam, ocean waves and more; adds new FLIP Solver to expanded feature set.
Create, dress & design 3D characters; import any 3D clothing design for universal real-time animation with FBX support for Lightwave, Cinema4D, Blender, 3ds Max & Maya.
Complicated three-tier set of Design & Creation suites is replaced by a single set of primary products for each industry Autodesk serves.
New free update brings Blackmagic Design’s visual effects and motion graphics software to Mac OS X, Windows and Linux platforms, allowing artists to run different platforms for the same job.
Popular crowd simulation application now available to Autodesk 3ds Max users; new release includes complimentary Ready to Run Agent.
Studio runs Deadline high-volume compute management software on five to 50 render nodes at any given time to render, manage and process files locally and across the cloud.
3D artist Ahmed Teeka shares tips and tricks for creating a photoreal chimpanzee using Autodesk 3ds Max, Pixologic ZBrush and Chaos Group’s V-Ray rendering software.
Autodesk Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017 now available; new tools and improvements deliver innovation, productivity and efficiency.