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Tagged With: 3ds Max

Motion-Capture Technology Headline News

Reallusion Releases iClone Motion LIVE Full-Body Mocap System

Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.  

Autodesk Headline News

Autodesk’s Says Shift to Subs Will Cost 1,150 Jobs

Annualized recurring revenue for the software giant rises 24 percent over last year to $1.9 billion.

SIGGRAPH 2017 Headline News

Google Cloud Platform’s ZYNC Render Now Supports Autodesk 3ds Max

Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.

Autodesk Headline News

Autodesk Highlights Next-Gen Storytelling & Collaboration Tools at SIGGRAPH 2017

Recent updates for collections, Maya, Shotgun, Arnold, 3ds Max and Flame accelerate creative workflows.

Massive Headline News

Massive Announces AI-Controlled Horse & Rider Agent

New crowd simulation agent delivers lifelike, feature film quality movements recorded by one of the world’s leading motion capture studios.

Massive Headline News

Massive Debuts Massive Prime 9.0 at SIGGRAPH 2017

Industry-leading simulation tool features improved workflow for creating crowds, expanded shading options, and universal plugin to ensure compatibility with all major 3D software.

Qvisten Headline News

PipelineFX’s Qube! Means Smooth Sailing for Qvisten

Qvisten Animation made extensive use of PipelineFX’s intelligent render farm manager and Microsoft Azure integration to complete their feature ‘Anchors Up’ on a tight timeline, relying on a shared disk image in the cloud and Qube!’s automatic resource allocation.

Autodesk Headline News

Autodesk Teams Up with Microsoft Azure to Offer Scalable Cloud Rendering

The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.

Supporting Effects Headline News

Crafty Apes Delivers Subtle VFX for ‘Hidden Figures’

Team of 20 artists employs Autodesk 3ds Max and Maya to create CG environments and effects, including period-era technology reminiscent of 1960s Russian and NASA space programs.

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