Chaos Reveals Project Arena, Alternative to Game Engines for Virtual Production
The new toolset enables the moving of 3D scenes quickly from industry-standard creation tools onto LED screens without the slow data conversion process.
The new toolset enables the moving of 3D scenes quickly from industry-standard creation tools onto LED screens without the slow data conversion process.
A library of more than 500 handkey motions, including unique, stylized interactions and movements such as walk, talk, and run, lets animators easily add zest to 3D cartoon productions.
Plug-In offers CoreWeave users faster and easier rendering within creative environments, streamlining Conductor’s use with the open-source 3D software.
New MaterialX and USD Support, faster workflows, and V-Ray GPU updates and enhancements allow artists to complete their USD pipeline with smooth photoreal rendering across teams and tools in real-time.
Running November 13-15, the M&E-focused virtual event invites artists and creative professionals to learn about emerging technology, master cutting-edge techniques, and participate in live portfolio reviews – free!
Three presenters at NVIDIA GTC, the conference for AI and the metaverse, talked about their adoption of real-time virtual production integrated with the technology giant’s end-to-end platform for building and operating 3D virtual worlds, a growing movement supported by Exxact Corporation, a Fremont, CA-based provider of high-performance computing solutions.
The summer heats up with enhanced Maxon One subscription offerings, including Jitter added to Redshift, MatCap Shader Node and Support for Maya on Mac, and Improved Trapcode Workflows.
Innovative tool allows creators to easily search the company’s extensive model and materials library and seamlessly import assets into 3D content creation tools like Unreal Engine 5, Blender, and Autodesk Maya and 3ds Max.
California-based Elara Systems harnesses Adobe Substance 3D Painter, Maya, Unreal Engine and NVIDIA Omniverse, connecting 3D pipelines to create AI character-driven 3D medical animations that help raise public awareness through relatable storytelling.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Marketing Consultant Robert Moore shares his insights on how new high-performance, high-efficiency, NVIDIA GPU-based Supermicro servers optimized for NVIDIA Omniverse™ Enterprise, are enabling new paradigms of distributed, collaborative entertainment content production.
Upgrade brings more artist/designer-friendly tools to the rendering solution; photorealistic ray tracer adds denoiser/lens making, cylindrical decal tools, and time-saving GPU enhancements.
The Fremont, CA-based provider of high-performance digital hardware helps bring real-time collaboration to a growing clientele.
Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.
The updated renderer features a new Procedural Cloud System plus a slew of new tools to speed up the 3D design process.
Tech giant offering 2-days of online sessions with presentations by WB Games Avalanche, Playground Games, Crafty Apes, IGNITE Animation Studios, Crater Studio, and Megalis VFX; registration is free and required to attend.
Upgrade to leading rendering software features a new object scattering tool, procedural clouds, and more.
Cloud-based technology automates 3D character and avatar animation by combining deep learning, human biomechanics, and CG to estimate, track, and reproduce skeletal joint rotations from a single video feed.
RFX founder Ray Feeney and executive Prashant Buyyala explain how the RFX Virtual Studio with NVIDIA Omniverse™ Enterprise could change the world of M&E. This Virtual Studio is being made available for a two-week free trial for any interested creative team.
Updates to Maya, 3ds Max, Bifrost, and Arnold enhance the user experience, optimizing collaboration and data sharing within VFX and animation creative teams.
Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.
New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.