Product suite additions enable powerful collaborative workflows; editor uses 3D techniques to create and modify simulation-ready digital twins while cloud-based tool supports large scale high-ﬁdelity simulations anywhere - directly from a web browser.
Tagged With: 3D tools
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.
Focus on Education includes workshops and masterclasses by renowned industry masters such as famed Disney animator Deja on ‘Character Animation;’ Lucasfilm VP and executive creator Chiang on ‘Art and ‘Star Wars;’ and Cartoon Saloon production designer Almu Redondo on ‘Art Direction, Visual Development and Stylization;’ the VIEW Conference takes place October 15-20 in Turin, Italy.
‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.
The tech giants and Linux Foundation affiliate JDF join forces to create new AOUSD initiative to nurture global USD collaboration and support developers in building products and services for an ever-widening range of large-scale 3D projects across new industries and applications.
The tech giant will present 20 research papers advancing generative AI and neural graphics — including collaborations with over a dozen universities in the U.S., Europe and Israel – at the computer graphics conference coming to LA this August.
Key updates for Maxon One line expand Forger capabilities with modeling toolset, including subdivision surfaces and symmetry; performance upgrades in Red Giant Trapcode’s improve particle simulation creation in Adobe After Effects.
New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.
London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.
Now accessible via Flex pay-as-you-go product use system, the new, flexible version makes the industry standard 3D toolset more affordable and accessible to artists at smaller studios.
Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.
The cutting-edge technology company joins other leading organizations in the open Forum designed to foster industry-wide cooperation on interoperability standards, laying the foundation for and tapping the potential of the Metaverse.
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
Updates to Maya, 3ds Max, Bifrost, and Arnold enhance the user experience, optimizing collaboration and data sharing within VFX and animation creative teams.
Studio delivers over 200 shots on the latest entry in the ‘Welcome to the Blumhouse’ psychological thriller film anthology; dark story centers on an amnesiac desperate to regain his memory.