Tagged With: 3d scanning

Technology Headline News

KIRI Engine 3D Scanner App Version 3.9 Introduces Auto-Rigging

By Dan Sarto | Thursday, August 8, 2024 at 2:10pm

Major upgrade to photoreal 3D scanning system expands cloud-based toolset with Featureless Object Scan 2.0 and Auto-Rigging, along with major UI enhancements that improve feature access and ease of use.

careers in animation Headline News

Podcast EP 251: Ole Tillmann - Creating the StopMo for ‘Harold Halibut’

The German game studio art director discusses his indie video game and its unique style, combining stop-motion animation with 3D scanning and CG compositing.

It’s Unreal Headline News

Epic Games’ Free ‘RealityScan’ App Now on Android

Photogrammetry app uses pictures taken with Android or iOS device to create high-fidelity 3D models; export to Sketchfab or download to use in other apps such as UE or Twinmotion.

Technology Headline News

Epic Games Releases RealityScan Free iOS App

Capturing Reality’s app for 3D Scanning allows users to easily capture and create 3D models for use in Unreal Engine, Twinmotion, MetaHuman, or any other post-processing tool.

Zoom Zoom VFXWorld

The Fast and the Curious: DNEG Shoots the Works in ‘Bullet Train’ VFX

Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.

Feature Film VFX VFXWorld

Union Illustrates Marie Curie and Radium’s Impact in ‘Radioactive’

UK visual effects studio tackles a choreographed radium dance, WWI battlefield, Hiroshima bombing, and Chernobyl disaster in Marjane Satrapi’s captivating biographical drama.

Technology Headline News

Dynamixyz and Pixelgun Studios Introduce Scan-Based Facial Animation

New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.           

Feature Film VFX VFXWorld

Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’

By Dan Sarto | Tuesday, November 7, 2017 at 3:12pm

VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.