Realtime Launches Virtual Production Division
Annie Shaw to head the BAFTA-nominated VFX studio’s new arm, whose new virtual production tool supports film and TV productions, production companies, and game developers.
Annie Shaw to head the BAFTA-nominated VFX studio’s new arm, whose new virtual production tool supports film and TV productions, production companies, and game developers.
At NVIDIA GTC, an interactive demo of the new Omniverse Cloud APIs featured a physically accurate digital twin of a car streamed in full fidelity to Apple Vision Pro’s high-resolution displays, leveraging powerful spatial computing and blending 3D photorealistic environments with the physical world.
The new GPU delivers the company’s latest AI, graphics, and compute technology to compact workstations, taking better advantage of Generative AI’s sweeping changes, such as seamless editing of high-resolution videos and images and its use for realistic visual effects and content creation.
Studio delivered 126 VFX shots to help realize Ridley Scott’s vision of Napoleon’s 1793 Siege of Toulon and his violent suppression of the Paris riots two years later.
RenderStream’s AI technology takes phone captured 2D content and generates 3D environments for real-time use in virtual production.
OpenAI’s DALL-E created images and art for background settings and characters that were used in short employing animation, facial performance capture, music, and sound mixing – all for a science documentary gone awry.
The app can now use real or rendered images - from smartphones, game screenshots, and design applications - to create a virtual reality scene.
The fully managed pay-as-you-go compute service allows users to run and test complex, immersive 3D experiences and visualize large-scale scenarios in real-time.
The new tracking tool designed for Virtual Production and in-camera VFX features technology easily integrated into any production workflow; with multiple mount points for tracking stability and optical data, the device is optimized for real-time VFX.
VFX house and Canadian TV/Film equipment company have already begun building new virtual production stages in Vancouver and Toronto, with more set for 2022; combined capital commitment exceeds $30 million.
The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’