Category: Stereoscopic 3-D
The Past and Future Torment the Present in Theodore Ushev’s ‘Blind Vaysha’
The acclaimed director’s Oscar-nominated short warns that humanity's constant fear of the future and obsession with the past imperils our ability to live in the present.
Cheer and Loathing in Animation: Episode VIII - Taciturn Caves
Every Friday Chris Robinson unleashes some freewheeling cheer or loathing on the animation community to be mused, countered, or disregarded. It’s your call.
Keep it in Motion: Classic Animation Revisited - Evelyn Lambart's 'O Canada'
Chris Robinson is feeling all patriotic this week as he takes a look at 'O Canada' by the vastly underappreciated NFB legend Evelyn Lambart.
It’s October – That Means VIEW Time!
The 2016 VIEW Conference in Turin, Italy promises once again, as it does each year, an inspirational week spent watching the best work from animation, VFX and game industry greats.
Mark Osborne’s ‘The Little Prince’ Arrives on Netflix
‘Kung Fu Panda’ director’s long-awaited CG/stop-motion adaptation of the classic French novella finally gets released in the U.S.
Adam Valdez Talks ‘The Jungle Book’
MPC VFX supervisor describes the studio’s innovative efforts handling 1200 shots alongside Rob Legato on Disney and Jon Favreau’s blockbuster family adventure hit.
Staying in Focus: Rob Legato Talks ‘The Jungle Book’
Oscar-winning VFX supervisor breaks down his work designing and filming Jon Favreau and Disney’s hit action-adventure feature.
Jon Favreau’s Photoreal Jungle Adventure
According to the director of Disney’s latest hit feature, ‘The Jungle Book’ could be called both live-action and animated.
WATCH: Weta Digital's Joe Letteri Talks 'The Hobbit' and Virtual Production at FMX 2015
Joe Letteri, senior VFX supervisor and studio director at Weta Digital, discusses the use of digital characters and virtual production technology on the three 'Hobbit' films.
Cross Channel Film Lab Now Accepting Applications
Open to 20 selected applicants, six-month program designed to train to train filmmakers from the U.K. and France in VFX and Stereo 3D techniques runs June through November 2016; deadline for submissions is March 1.
2016 Academy VFX Bake-off: 10 Oscar Hopefuls Vie for Nominations
Annual voting event showcases visual effects for the Academy’s shortlisted films: ‘Ant-Man,’ ‘Avengers: Age of Ultron,’ ‘Ex Machina,’ ‘Jurassic World,’ ‘Mad Max: Fury Road,’ ‘The Martian,’ ‘The Revenant,’ ‘Star Wars: The Force Awakens,’ ‘Tomorrowland’ and ‘The Walk.’
China’s ‘Monster Hunt’ Set for North American Release
Directed by ‘Shrek the Third’ co-director Raman Hui, live-action/CG-animated hybrid feature will open in 3D on January 22 in all major North American markets.
Stereo D Signs Three-Picture Deal with Lucasfilm
Deluxe-owned company is commissioned by Lucasfilm and The Walt Disney Studios to create the stereoscopic editions for three upcoming releases in the iconic ‘Star Wars’ franchise.
Interfacing with Mars: Territory Studio and ‘The Martian’
David Sheldon-Hicks, Marti Romances and Peter Eszenyi share how they cued off authentic NASA mission control systems to bring realistic computer UI designs to Ridley Scott’s sci-fi hit.
Prime Focus Helps Create Native Looks for ‘The Martian’
Prime Focus World delivers 15 minutes of stereo footage for Ridley Scott’s space epic with the help of its View-D conversion pipeline and Blackmagic Design’s Fusion Studio.
‘Maya the Bee’ Feature and Series Headed to Sprout
Studio 100 Media signs deal with NBCUniversal’s preschool TV network Sprout for the rights to CG-animated series and Stereoscopic 3D feature, ‘Maya the Bee.’
WATCH: Stop-Motion 3D Short ‘Foxed!’ Now Online
Geneva Film Co. and Prospero Pictures developing a feature film, television series and Virtual Reality experience based on award-winning animated short from Toronto-based director and stereoscopic 3D pioneer James Stewart.
Luma Creates VR Driving Experience for Infiniti
VFX studio Luma helps Tool of North America create an immersive virtual driving experience, “A Drive Through Time,” for Infiniti.
Cogswell Student Apps Named Finalists in Google’s Project Tango Contest
‘Room Modes Calculator’ and ‘We Are Cubed’ among 48 finalists for Google’s 2015 Project Tango developer contest.
Unity Technologies Unveils Vision Virtual and Augmented Reality Summit
Vision Summit will feature talks and panels on Virtual and Augmented Reality hardware and software development such as Oculus, Qualcomm Connected Experiences Inc., Sony Computer Entertainment and Valve.
NVIDIA Unveils DesignWorks VR
NVIDIA unveils DesignWorks VR, a GPU-accelerated toolset enabling both headset and application developers to push the limits of photorealism and interactivity at SIGGRAPH 2015.
SHVR Teams with HTC Vive for First-Ever Shanghai VR Jam
Pioneering VR group teams with HTC Vive -- an as-yet-unreleased virtual reality head-mounted display being developed in co-production between HTC and Valve Corporation -- to mount the first-ever VR jam in Shanghai.
On the Show Floor: Preview New Tools & Technology at SIGGRAPH 2015
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.