Article Type: Review
The final release in Hidetaka Miyazaki’s ‘Dark Souls’ series matches exciting gameplay with an intense, daunting world.
Swarmbots, Servomechs, Junkbots and a nifty customized robot-building system highlight a solid but unspectacular release.
Deadly Agent 47 returns in IO Interactive’s brand new video game reboot that tests your skills as a stealthy assassin.
Structure your screenplays faster, better and easier with the help of this outstanding new software!
AWN game expert Spencer Fawcett tries to take back Manhattan in Ubisoft’s brand new third-person shooter game.
As we await 2016’s big game releases, AWN game writer Spencer Fawcett looks back on his favorites of 2015.
Animation junkie and director of experimental gems ‘Bird Shit’ and ‘Totem’ explores the music-rich Japanese festival’s second edition.
Titmouse Inc.’s Mike Roush puts the redesigned Adobe Flash Professional -- with new tools and even better functionality -- through its paces in a real-world production environment.
Iron-Man, Hulk, Thor, Captain America and other characters from the Marvel Cinematic Universe have at it in the latest LEGO game adaptation.
Expectations are high as Spencer Fawcett breaks down upcoming game releases he’s most excited about.
The best way to watch ‘Boy & the World’ is to think of it as a non-narrative exercise and just enjoy the visuals.
With online-only games rising in popularity, players must be wary of not getting enough value for their money.
Character rigging master Brad Clark returns once again to put the latest Autodesk software suite update to the test.
Spencer Fawcett walks us through Activision and Treyarch’s latest and greatest ‘Call of Duty’ offering.
A mismatched couple traverse a succession of breathtaking, naturalistic environments on their journey home.
Spencer Fawcett shares his thoughts on Bethesda Game Studio’s brand new post-apocalyptic first person shooter.
Spencer Fawcett weighs in on the ‘Destiny’ expansion pack that fixes many of the games lingering problems.