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Category: Previs/Postvis/Visualization

NVIDIA at SIGGRAPH 2022 Headline News

NVIDIA to Present ‘Illuminating the Future of Graphics’ at SIGGRAPH 2022

By Dan Sarto | Tuesday, July 19, 2022 at 9:43am

Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.

Destination Torino! Headline News

VIEW Conference 2022 Reveals Initial Speaker Lineup

By Dan Sarto | Tuesday, June 14, 2022 at 12:44pm

Peter Ramsey, Roy Conli, Rob Minkoff, Ramsey Naito and Shannon Tindle are a few of the top industry leaders coming to Torino to attend and present in person at Italy’s premiere animation, VFX, games, and computer graphics conference, running October 16-21, onsite and online.

VFX is Happening in Quebec Headline News

1st Edition of CAFÉ Coming to Montreal June 7-8

By Dan Sarto | Friday, May 20, 2022 at 3:12pm

The 2-day inaugural event for VFX and animation professionals will feature panels, discussions and presentations of the latest technology; tickets are now on sale.

virtual production Headline News

Impossible Objects Corrals NVIDIA RTX and Unreal Engine on ‘Diablo Immortal’ Cinematic

By Dan Sarto | Tuesday, May 17, 2022 at 12:10pm

Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.

We’re Heading to Turin in October! Headline News

View Conference 2022 Now Open for Early Bird Registration

Italy’s premiere event runs in-person October 16-21 in Torino, Italy with a complete program of talks, presentations, workshops, and masterclasses available to livestream worldwide; entries for the VIEW Award contest are being accepted now through September 15.

This is Not Ariel’s Under the Sea VFXWorld

‘Oceanus: Act One’: Underwater Live-Action / VFX / Animation Sci-Fi on a Budget

FutureDude’s Jeffrey Morris has finally released his 30-minute short made with almost no money, a few actors, and a glass of water, fulfilling his long-time desire to tell a ‘deep sea’ story with compelling characters and hybrid filmmaking techniques that audiences relate to and enjoy.

Autodesk at FMX 2022 Headline News

Autodesk Announces ‘Virtual Vision Series’ for FMX 2022

Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’

It’s Happening in Stuttgart! Headline News

Final FMX 2022 Program Additions Update

By Dan Sarto | Thursday, April 28, 2022 at 3:40pm

With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’

Cloud-based pipelines Headline News

‘Conductor’ Now on Google Cloud Marketplace

The audit-compliant cloud-based rendering solution that promotes remote collaboration across 3D graphic production pipelines is now part of the Google Cloud ecosystem.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

Events Headline News

Foundry Reveals FMX 2022 Program Line-Up

Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.

Yay to Dystopian Futures! VFXWorld

FuseFX Goes Inside a Post-Civil War Manhattan in ‘DMZ’

VFX supervisor Brian Kubovcik discusses his team’s work creating the devastated urban landscape of various famed New York locations, such as Chinatown and The Manhattan Bridge, in the new HBO Max miniseries, based on Brian Wood’s Vertigo comic series.

The Dark Knight Returns! VFXWorld

Wētā FX Brings Its Special Brand of Visual Magic to ‘The Batman’

VFX Supervisor Anders Langlands talks about the iconic visual effects studio’s work on the Warner Bros. blockbuster, from car chases and mysterious lens flares, to why making rain is harder than it looks.

The Search for Magellan’s Gold VFXWorld

DNEG Visual Effects Get Airborne in Sony's ‘Uncharted’

VFX supervisors Sebastian von Overheidt and Benoit De Longlee delivered 739 shots, including a 90-second sequence of heroes Nathan Drake and Chloe Frazer falling from a C-17 cargo plane flying over the South China Sea, in Ruben Fleischer’s action-adventure adaptation of the Naughty Dog videogame franchise.

visualization Headline News

PXO London Assembles A-list Previs Team

Global VFX studio adds previsualization services to its pre-production offerings following push into virtual production and launch of LED stages; ex-Framestore exec Alex Webster takes the reigns with veteran previs supervisor Matt Perrin heading the team.

Transforming Digital Creativity ANIMATIONWorld

Join PNY and NVIDIA’s ‘How NVIDIA Is Advancing the Future of Digital Storytelling’ Webinar

By Dan Sarto | Thursday, April 7, 2022 at 1:03pm

This free presentation on April 14 will explore how the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications are transforming Media & Entertainment production.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

It’s Happening in Stuttgart! Headline News

Another Great Set of FMX 2022 Program Highlights Revealed

Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.

Technology Headline News

The Third Floor Launches TTF Anim Animation Suite

New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.

Technology Headline News

GTC Reveals Underscore Critical Expansion of NVIDIA Omniverse in M&E

By Dan Sarto | Tuesday, March 22, 2022 at 3:06pm

NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.

GTC Headline News

BOXX to Feature New NVIDIA RTX GPUs in Workstations

Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.

Events Headline News

FMX 2022 Shares More Program Highlights

Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.

Adobe Substance 3D and Omniverse Headline News

Join NVIDIA Omniverse and Adobe Substance 3D Material Manipulation Session at NVIDIA GTC

By Dan Sarto | Tuesday, March 22, 2022 at 7:33am

March 23 presentation, ‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ will showcase new tools that make it easier than ever to create and modify fabrics.

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