WATCH: Weta’s Guy Williams Talks Marvel’s ‘Guardians of the Galaxy Vol. 2’ at FMX 2017
The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit.
The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit.
Industrial Light & Magic’s chief creative officer discusses story development as well as VFX production, virtual tools and Death Star weapon sequences on Gareth Edwards’ ‘Rogue One: A Star Wars Story.’
The Industrial Light & Magic senior art director discusses his iconic droid design as well as duties as a concept artist on both ‘Star Wars: The Force Awakens’ and ‘Rogue One: A Star Wars Story.’
The executive producer discusses previs, techvis and postvis on Ridley Scott’s sci-fi adventure hit.
VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.
Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.
ILM's supervising art director discusses the concept and production art pipeline on Walt Disney Pictures and J.J. Abrams' epic space adventure.
Halon previsualization/postvisualization supervisor Clint Reagan oversees key sequences for director James Mangold’s latest installment in the X-Men universe.
Postvis/VFX supervisor Teftt Smith II discusses the Santa Monica studio’s work on nearly 300 shots from previs through final delivery.
The Third Floor’s previs supervisor Patrick Smith and postvis supervisor Heather Flynn discuss their work on director Zhang Yimou’s epic Chinese-U.S. action adventure co-production.
Santa Monica-based studio Halon Entertainment helps ‘The Great Wall’ director Zhang Yimou explore the storytelling possibilities of previsualization.
THE THIRD FLOOR founder continues to champion virtual production and lead the charge into virtual reality.
VFX supervisor Richard Bluff describes Industrial Light & Magic’s dazzling New York and Hong Kong sequence work in Marvel’s supernatural adventure hit.
THE THIRD FLOOR founder talks about cutting edge production techniques and technology in a new global frontier.
ILM chief creative officer and senior visual effects supervisor John Knoll -- nominated for an Oscar alongside VFX supervisor Mohen Leo, animation supervisor Hal Hickel, and special effects supervisor Neil Corbould -- details the challenges of bringing the continuing saga of the Skywalker family to the big screen.
The Third Floor’s previs and postvis supervisor Faraz Hameed describes the challenges of more than two years of work on Marvel’s hit supernatural superhero adventure.
The 2016 VIEW Conference in Turin, Italy promises once again, as it does each year, an inspirational week spent watching the best work from animation, VFX and game industry greats.
VFX supervisor Russell Earl discusses the climactic airport battle complete with fully CG super heroes, environments and hundreds of digital assets on Marvel’s latest ‘Captain America’ franchise hit.
Animation supervisor Steve Rawlins discusses Spider-Man, Ant-Man, Black Panther and other CG super hero characters ILM produced for Marvel’s action-adventure hit.
Director Eric Appel discusses Phil Lord and Chris Miller’s raucous, biting and hilarious new hybrid live-action/animated series about an animated 80’s-style barbarian reconnecting with his disaffected live-action suburban family.
VFX supervisor Mark Breakspear discusses the studios’ 300 third act shots on Warner Bros’ DC Comics superhero hit, ‘Suicide Squad.’
Previs studio’s creative and technical visualization helps realize epic scenes for Emmy-winning episode, ‘The Battle of the Bastards.’