Full service creative shop’s innovative workflow helps deliver time and money-saving VFX, color, and editorial on projects like ‘Sixth of June’ and ‘Love 40.’
‘Project Power’ and ‘The Witches’ lead the list of feature film field nominees; winners in 25 categories will be announced at a virtual ceremony streaming worldwide on April 6/7 depending upon time zone.
Online platform for VFX industry to feature eight streams with programs on the creative teams behind popular productions such as ‘The Monster Hunter,’ ‘Bridgeton,’ ‘The Expanse,’ and ‘The Umbrella Academy;’ streams will also include VFX sessions on Reel-Time, AI, and the latest technologies for the visual effects community.
Los Angeles-based Natasha Gould will lead business development on the west coast; Martin Perkins has been named the studio’s new business and bidding manager for the London office.
The 2021 online platform's theme, ‘Reimagine Tomorrow,’ is all about connecting the FMX community virtually.
Shade VFX founder and industry veteran brings over 20 years business and artistic experience to his new post; VFX supervisor credits include ‘Joker,’ ‘Sonic the Hedgehog,’ and ‘Wolverine.’
Studio’s VFX supervisors Ed Hawkins, Max Riess, and Mark Spindler highlight their teams’ work delivering around 520 shots on HBO Max and Ridley Scott’s hit sci-fi thriller, which has been renewed for Season 2.
Studio delivers over 200 shots on the latest entry in the ‘Welcome to the Blumhouse’ psychological thriller film anthology; dark story centers on an amnesiac desperate to regain his memory.
Studio’s VFX team created ominous imagery of a post-apocalyptic ‘Sick Earth,’ the Aether spaceship, and zero-G for a pregnant character’s spacewalk in the Netflix sci-fi feature.
The VFX powerhouse delivers a bustling Santa’s village, both North and South Poles, and cute and quirky digital characters including Belsnickel, his Jack-a-lotes, reindeer, a Yule Cat Jola, and 641 elves, in the Netflix holiday adventure.
Now available for download, latest release features enhancements to improve productivity; upgrades include increased stability to artist, cinematic, and programmer tools as well as faster iteration and import times for editor and team workflows.
Streamer announces production has begun on film based on two-time Newberry Award winner Kate DiCamillo’s novel of the same name.
Check it out!; Kite and Lightening’s Cory Strassburger produces high-quality seven-minute CG short, ‘The Child Strikes Back,’ using an iPhone, free Unreal Engine, and off-the-shelf tools and assets.
Led by VFX supervisor Hamish Schumacher, the Vancouver studio designs and produces three digital monsters, known as Toadies, bringing frighteningly-good fun to Netflix’s new film, based on the Joe Ballarini’s book series.
VFX powerhouse has worked closely with Epic to fine-tune Unreal Engine’s strand-based Hair and Fur system; downloadable scene gives users a firsthand look at the production tool in action.
Virtual event will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry.
New feature optimizes network efficiency, overcoming bandwidth or latency constraints for employees working from home or other remote locations.
Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.
Overall VFX supervisor John Mangia and VFX producer Arissa Blasingame’s team delivered over 750 shots, including the haunting chess piece visions, CG vehicles, set extensions and recreations of exotic Mexico, Moscow and Las Vegas locales for Netflix’s hit limited series.
By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
Innovative real-time facial animation will allow Unreal Engine creators to develop the most advanced character assets on any platform.
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
Creatives can now visualize CGI objects immediately, allowing for increased flexibility on-set; portability of app allows it to be easily accessed from anywhere.
Visualization services company brings innovative postvis and visual effects production pipeline support to Adam Mason’s new dystopian romance thriller, shot this past summer in Los Angeles during the COVID-19 lockdown.