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Category: Post-production

VR Blogs

SOME THOUGHTS ON VIRTUAL REALITY (VR) STORYTELLING

The essence of storytelling is directing the attention of another. So what happens when the other has the power to direct his own attention?

FMX Blogs

WATCH: Volker Engel Talks ‘Independence Day: Resurgence’ VFX and More at FMX 2017

By Dan Sarto | Wednesday, August 23, 2017 at 5:58am

The veteran VFX supervisor and producer discusses the differences in visual effects he supervised on the new sequel compared to his Oscar-winning VFX work 20 years ago on the original Roland Emmerich hit film, Independence Day.

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

Music & Audio Headline News

Alchemy Post Sound teams with Beatstreet NYC for ‘Welcome to the Wayne’

Beatstreet NYC taps foley team at Alchemy Post Sound help bring the fantastically crazy world of creator Billy Lopez’s digital-turned-linear animated series from the Web to the small screen.

FMX VFXWorld

WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017

By Dan Sarto | Tuesday, July 25, 2017 at 4:00pm

The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology. 

 

Sony Pictures Headline News

Sony Weaves Web of Sounds for ‘Spider-Man: Homecoming’

Sony Pictures Post Production Services’ veteran sound team flexed their creative muscles to fill out the soundscape for the characters and gadgetry for Columbia Pictures and Marvel Studios’ Spider-Man: Homecoming, including foley for the new spider-suit’s drone, sneaky spidey footfalls and movement and jet turbines for the roar of the vulture’s engines.

Previs VFXWorld

The Third Floor Returns to its Groots on ‘Guardians of the Galaxy Vol. 2’

Supervisor James Baker leads the studio’s previs, techvis and postvis efforts on their second ‘Guardians’ and 11th Marvel film collaboration.

Visual Effects Headline News

Outpost VFX Delivers Photoreal CG Sharks and More for ‘47 Meters Down’

Bournemouth, U.K.-based visual effects studio creates more than 420 shots as sole VFX vendor for director Johannes Roberts’ intense survival film, ‘47 Meters Down.’

Visual Effects Headline News

Goodbye Kansas Consolidates Brands

Fast growing Swedish VFX and CGI company Goodbye Kansas has replaced previous brands Fido, Bläck, Imagination Studios and Pixel Grinder with Goodbye Kansas Studios, an integrated company consisting of 150 artists and producers.

Visual Effects Headline News

Ant Farm Creates Intricate 5K Ident for Amazon Studios

The LA-based creative agency used PipelineFX’s intelligent render farm manager to create the logo animation shown in films like Oscar-winner ‘Manchester by the Sea.’

Feature Film VFX VFXWorld

A Global Effort: It Takes More Than a Village to Build the World of ‘Guardians of the Galaxy Vol. 2’

Production VFX supervisor Christopher Townsend integrates the work of artists from around the world to wow audiences with Ego the Planet and other new digital characters in Marvel’s latest sci-fi action adventure hit.

Visual Effects Headline News

Rhythm and Hues Co-Founder John Hughes Launches PHD

With offices in India, Malaysia and South Africa, new full-service production and postproduction collective led by VFX industry veterans John Hughes and Helena Packer and film/TV/commercial director Kevin Donovan forms in Los Angeles.

call for entries Headline News

VIEW Conference Announces 2017 Industry Speakers

Submissions for 18th annual VFX, computer graphics, games event running October 23-27, 2017 in Turin, Italy accepted through September 15.

call for entries Headline News

animago AWARD Extends Submission Deadline, Announces 2017 Jury

Deadline for entries in Germany’s annual 3D Animation & Still, Visual Effects, Visualization and Design competition extended to Monday, June 19.

Autodesk Headline News

Autodesk Teams Up with Microsoft Azure to Offer Scalable Cloud Rendering

The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.

FuseFX Headline News

FuseFX Appoints VFX Supervisor Jon Cowley to Lead Production Team in Vancouver

VFX supervisor Jon Cowley assumes role as Head of Production and Senior VFX Supervisor at FuseFX Vancouver facility, bringing 18 years of visual effects experience to projects that include the television series Zoo and The Mist.

FMX Blogs

WATCH: Proof’s Ron Frankel Talks ‘Star Trek Beyond’ Previs and More at FMX 2016

By Dan Sarto | Tuesday, April 18, 2017 at 4:54pm

Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.

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