Production VFX supervisor Christopher Townsend integrates the work of artists from around the world to wow audiences with Ego the Planet and other new digital characters in Marvel’s latest sci-fi action adventure hit.
With offices in India, Malaysia and South Africa, new full-service production and postproduction collective led by VFX industry veterans John Hughes and Helena Packer and film/TV/commercial director Kevin Donovan forms in Los Angeles.
Submissions for 18th annual VFX, computer graphics, games event running October 23-27, 2017 in Turin, Italy accepted through September 15.
Vicon’s products, services and support will help Technicolor Experience Center build an immersive storytelling ecosystem.
Shotgun Software releases the latest version of its leading cloud-based review and production tracking software with plug-and-play integrations, media streaming in RV, and single sign-on.
Deadline for entries in Germany’s annual 3D Animation & Still, Visual Effects, Visualization and Design competition extended to Monday, June 19.
The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.
VFX supervisor Jon Cowley assumes role as Head of Production and Senior VFX Supervisor at FuseFX Vancouver facility, bringing 18 years of visual effects experience to projects that include the television series ‘Zoo’ and ‘The Mist.’
Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.
Postvis/VFX supervisor Teftt Smith II discusses the Santa Monica studio’s work on nearly 300 shots from previs through final delivery.
The Third Floor’s previs supervisor Patrick Smith and postvis supervisor Heather Flynn discuss their work on director Zhang Yimou’s epic Chinese-U.S. action adventure co-production.
Visual effects and post-production company’s new Vancouver facility installs powerful Baselight TWO grading and finishing suite.
THE THIRD FLOOR founder continues to champion virtual production and lead the charge into virtual reality.
VFX supervisor Richard Bluff describes Industrial Light & Magic’s dazzling New York and Hong Kong sequence work in Marvel’s supernatural adventure hit.
Groundbreaking new software tool bringing high-end VFX and post workflows to 360°/VR filmmaking is based on Imagineer’s Academy Award-winning planar tracking algorithm.
The Third Floor’s previs and postvis supervisor Faraz Hameed describes the challenges of more than two years of work on Marvel’s hit supernatural superhero adventure.