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WATCH: One of Us’ VFX Breakdown Reel for ‘We are Who We Are’

Studio delivers 400 shots across eight episodes; limited set of buildings required extensive CG work to extend architecture, roads, street furniture, trees, and plants.

One of Us was recently tasked with delivering around 400 VFX shots for the HBO/Sky series We are Who We Are. The series, about two American kids who live on a U.S. military base in Italy, explores friendship, first-love, identity, and immerses the audience in all the messy exhilaration and anguish of being a teenager. The show is now available to stream on BBC iplayer.

Working on all eight episodes of the series, the One of Us team was led by Theo Demiris. Most of the shots dealt with the environment of the base and the surrounding Veneto marshland. Extending the limited set of buildings on location required the use of CG architecture, roads, street furniture, trees, and plants. Series creator, Academy Award-nominated Luca Guadagnino, was very sensitive to the nuances of urban design, and only signed off on the extension when the street plans had what he termed “architectural movement” - the sense of a lived space.

We Are Who We Are is an HBO-Sky co-production; showrunner, executive producer, writer, director Guadagnino; executive produced by Lorenzo Mieli for The Apartment and Mario Gianani for Wildside, both Fremantle companies, with Small Forward, alongside Guadagnino, Elena Recchia, Nick Hall, Sean Conway, and Francesco Melzi d’Eril; Paolo Giordano and Francesca Manieri write alongside Guadagnino. International Distributor: Fremantle.

Source: One of Us

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