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Spiral Graphics Releases Genetica 4.0

Spiral Graphics releases the latest version of their seamless texture, animation, and HDRI environment map editor, Genetica 4.0.

Spiral Graphics Inc. has released Genetica 4.0, the new version of its seamless texture, animation, and HDRI environment map editor. The new version is available for Windows XP and above.

Significant new capabilities added in Genetica 4.0 are:

  • A streamlined new way of editing graphics based ontweaking options in an intuitive interface. The existing node-basedapproach is still there for power users, but is no longer a necessity for performingcommon operations.
  • A new filter system making it easy to for artists toadd effects to existing photos and images.
  • The ability to procedurally generate textures forUV-mapped models, including impressive new operations such as texturesynthesis onto the surface of a model.
  • The introduction of scripting, allowing savvy artiststo extend Genetica’s abilities in intriguing new ways.
  • A host of new drawing tools including a pressure-sensitivebrush, freehand drawing, image trace, and the ability to import vectorsfrom other illustration packages.
  • A dozen new nodes, adding abilities such as smartblurs, tilt shift effects, selective focus, and more.

Genetica is a node-based graphics application that allows artists to non-destructively build textures and effects.  It has been used on countless projects ranging from computer games, to television programs, to architectural projects.

With Genetica artists can:

  • Generate procedural images by stringing together different types of nodes.
  • Create seamless textures directly from photographic sources.
  • Enjoy the industry's only professional-level drawing tools that produce seamlessly repeatable results.
  • Generate effect maps such as height and specular maps.
  • Make HDRI lighting environments and cube maps for realistic reflections.
  • Create looping animated textures such as burning fire or rippling water.

Genetica is available in Basic, Pro, and Studio editions. 

Source: Spiral Graphics Inc.

Jennifer Wolfe's picture

Formerly Editor-in-Chief of Animation World Network, Jennifer Wolfe has worked in the Media & Entertainment industry as a writer and PR professional since 2003.