New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
PARIS, FRANCE -- SolidAnim, a leader in virtual production, has announced the introduction of SolidTrack Unity. SolidTrack has been utilized on films such as Warcraft, Alice Through the Looking Glass, Gods of Egypt and The Walk, television series such as Cosmos: A Spacetime Odyssey and DaVinci's Demons, and Ubisoft’s The Crew video game.
The new version of SolidTrack can be used with the rendering game engine, Unity. The Unity 5 plug-in, developed by the SolidAnim team, receives tracking data from SolidTrack and matches it in a 3D environment. The combination of SolidTrack's camera tracking data with video game rendering engine enhances user creativity with the large panel of tools in Unity 5 and the friendly user interface of SolidTrack. The combined solution enables augmented reality and delivers a high quality result, both to broadcasters and filmmakers.
The application of this new rendering technology is valuable through the entire workflow of film making: the pre-production, production and the construction of the final content. The Unity rendering engine has exceptional quality graphics, the engine is close to the pre-calculated animation. SolidTrack opens different opportunities: for film and broadcast, the real-time camera tracking solution allows directors to see in real time the final rendering of a film or broadcast while in production.
This offers a huge gain in creativity to directors, as SolidTrack Unity can do the motion capture, save the 3D scene, and integrate the virtual element simultaneously through the film camera. It provides an impressive gain in visual quality and time efficiency.
"The convergence between offline animation and the real world is impressive, the use of the video game engine in real-time in the film and broadcast industry is an upward trend,” commented Isaac Partouche, Co-Founder of SolidAnim. The collaboration between SolidTrack and Unity is leading the way in this convergence.”
"We have the ambition to create the best graphics engine in the world," added Mathieu Muller, Field Engineer at Unity Technologies.
Unity, the graphics game rendering engine, and SolidTrack were both utilized on Robert Zemeckis' film, The Walk. Unity was utilized in pre-production and SolidTrack during production.