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Pixar Announces ‘Coco VR’ at Oculus Connect

Release is the studio’s first project in virtual reality.

Pixar’s ‘Coco VR’ experience offers a chance to enter the world of the upcoming animated feature.

SAN JOSE, CALIF. -- Pixar announced its first-ever VR experience, Coco VR, at the fourth annual Oculus Connect developer conference.

Directed by Ross Haldane Stevenson and produced by Academy Award-winner Marc Sondheimer, Coco VR is a co-production from Disney-Pixar and Oculus with VR creative development and execution by Magnopus. Supervising technical director John Halstead spearheaded the technical efforts for Pixar. 

Coco VR allows people to explore the worlds of Coco with their friends. The next-level social VR experience will be available Nov. 15 on Oculus Rift and Nov. 22 on Samsung Gear VR, the day of the film's U.S. release.

The experience will be available for a sneak peek at the following events and locations: 

  • Día de los Muertos festivals in Los Angeles, New York City, Houston, Phoenix, Dallas, San Antonio, Oakland and Chicago beginning Oct. 28
  • Camp Flog Gnaw Music Festival in Los Angeles on Oct. 28-29
  • Select Disney Stores and movie theaters nationwide through Nov. 22. 

Directed by Lee Unkrich (Toy Story 3), co-directed by Adrian Molina (story artist Monsters University) and produced by Darla K. Anderson (Toy Story 3), Disney-Pixar’s Coco opens in U.S. theaters on Nov. 22.

Source: Pixar

Thomas J. McLean's picture

Tom McLean has been writing for years about animation from a secret base in Los Angeles.