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NVIDIA Launches VR Ready Program at GTC 2016

NVIDIA is working with top OEMs such as Dell, HP and Lenovo to offer NVIDIA VR Ready professional workstations powered by Quadro professional GPUs.

Virtual reality isn’t just at the heart of a new era of entertainment. It’s also for serious business.

That’s why NVIDIA is helping developers, businesses, OEMs and independent software vendors with its NVIDIA VR Ready program, which ensures users have the tools and technologies to create and enjoy the best possible professional VR experience.

“Enterprise adoption will outpace consumer adoption for some time,” said Bill Briggs, chief technology officer for Deloitte Consulting, in a recent Tech Trends 2016 report spotlighting VR and augmented reality.

NVIDIA is working with top OEMs such as Dell, HP and Lenovo to offer NVIDIA VR Ready professional workstations. That means models like the HP Z240, Z640, and Z840, Dell Precision T5810, T7810, and T7910, and the Lenovo P500, P710, and P900 all come with NVIDIA-recommended configurations that meet the minimum requirements for the highest performing VR experience.

Quadro professional GPUs power NVIDIA professional VR Ready systems. These systems put its VRWorks software development kit at the fingertips of VR headset and application developers. VRWorks offers exclusive tools and technologies -- including Context Priority, Multi-Res Shading, Warp & Blend, Synchronization, GPU Affinity and GPU Direct -- so pro developers can create great VR experiences.

An Industry First for Mobile VR

NVIDIA is also enabling the industry’s first professional-class mobile workstation, which lets users take a great VR experience wherever they go.

The MSI WT72 is the first NVIDIA VR Ready professional laptop. It lets designers, engineers and others run VR-powered design reviews anywhere, improving product quality and speeding workflows. With it, companies can use immersive technology to train remote employees. And architects like those at McCarthy Building Companies can let customers visualize concepts and designs. They can even walk through complete virtual buildings.

“Providing customers with a high-fidelity VR experience during design review allows them to realistically visualize and make informed decisions, which can prevent costly design changes after construction has started,” said Alex Cunningham, VDC engineer at McCarthy Building Companies. “With NVIDIA Quadro driving VR at high frame rates, the VR Ready MSI laptop lets us bring virtual reality to its clients’ locations and communicate designs more effectively.”

NVIDIA GPUs are the keystone of VR because graphics requirements are so high. Head-mounted displays, for example, require 90 frames per second, with a display for each eye.

The MSI WT72 VR Ready laptop is the first to use its new Maxwell architecture-based Quadro M5500 GPU. With 2,048 CUDA cores, the Quadro M5500 is the world’s fastest mobile GPU. It’s also its first mobile GPU for NVIDIA VR Ready professional mobile workstations, optimized for VR performance with ultra-low latency.

“Wow…seriously impressive for such a compact package. I now have the freedom to setup shop to design VR experiences on the go,” says HTC 3D artist Drew Hunt. “The NVIDIA Quadro M5500 coupled with the MSI WT72 notebook is the perfect combo to use HTC Vive at work and at home.”

With features like these, scientists, product designers, educators and filmmakers can use the MSI WT72 to tackle the most challenging visual computing tasks. Plus, it comes certified for Autodesk VRED to create amazing, immersive 3D design environments.

“We’ve certified the MSI professional ‘VR Ready’ laptop with the NVIDIA Quadro M5500 mobile GPU because it delivers an amazing Autodesk VRED VR experience wherever its customers need it,” said Autodesk VRED product manager Lukas Faeth.

Come see the latest VR technologies from its partners and professional applications developers -- along with NVIDIA VR Ready Workstations and the MSI WT72 professional VR Ready laptop --at NVIDIA’s annual GPU Technology Conference, April 4-7, at the San Jose Convention Center in Silicon Valley.

Source: NVIDIA

Jennifer Wolfe's picture

Formerly Editor-in-Chief of Animation World Network, Jennifer Wolfe has worked in the Media & Entertainment industry as a writer and PR professional since 2003.