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NVIDIA GTC 2021 Unveils Massive Program – Free Registration Now Open

The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.

NVIDIA’s GTC 2021 is coming November 8-11; the free digital conference is expected to draw 200,000+ innovators, researchers, thought leaders, and decision-makers, and will feature a massive 500+ sessions focused on deep learning, data science, HPC, robotics, data center/networking and graphics. Speakers will discuss the latest breakthroughs in healthcare, transportation, manufacturing, retail, finance, telecoms and more.

Leaders from hundreds of companies and universities will present, including Amazon, Arm, AstraZeneca, Baidu, BMW, Domino’s, Electronic Arts, Epic Games, Ford, Google, Kroger, Microsoft, MIT, Oak Ridge National Laboratory, OpenAI, Palo Alto Networks, Red Hat, Rolls-Royce, Salesforce, Samsung, ServiceNow, Snap, Stanford University, Volvo, and Walmart.

Register for free here.

NVIDIA founder and CEO Jensen Huang will deliver a keynote discussing new AI technologies and products.

  • Livestreamed on November 9 at 9 am Central European Time/4 pm China Standard Time/12 am Pacific Standard Time.
  • It will be rebroadcast at 8 am PST for viewers in the Americas. Registration is not required to view the keynote.

Other not to miss highlights include:

The HTML of 3D Worlds: USD’s Next Evolution

A panel of distinguished technical leaders comes together to talk about the potentials of Universal Scene Description (USD) for 3D creators in all industries.


  • Michael Kass - Senior Distinguished Engineer, NVIDIA
  • Cobus Bothma - Director, Applied Research, Kohn Pedersen Fox Associates
  • Shawn Dunn - Senior Product Manager, Epic Games
  • Simon Haegler - Senior Software Developer, Esri R&D Center Zurich
  • Mohsen Rezayat - Chief Solutions Architect, Siemens
  • Dalia Lasaite - Co-Founder and CEO, CGTrader
  • Sebastian Grassia - Project Lead, Universal Scene Description (USD), Pixar
  • Ernesto Pacheco - Director of Visualization, CannonDesign

Get more information here.

A Vision of the Metaverse

Join a panel of global Metaverse futurists and luminaries and listen to their vision of the Metaverse, what potentials it will bring to us, and what needs to happen in the near term to build the foundations.


  • Dean Takahashi - Lead Writer, GamesBeat/VentureBeat
  • Tim Sweeney - Founder and CEO, Epic Games
  • Morgan McGuire - Chief Scientist, Roblox
  • Rev Lebaredian - VP of Simulation Technology and Omniverse Engineering, NVIDIA
  • Patrick Cozzi - CEO, Cesium
  • Willim Cui - Vice President of Tencent Games, Tencent
  • Christina Heller - CEO, Metastage
  • Jinsoo Jeon - VP, Head of Metaverse Company, SK Telecom

Get more information here.

Build, Connect, Extend: Introduction to Omniverse Platform for Developers

NVIDIA Omniverse is an extensible development platform for building extensions, apps, connectors, and microservices. Join this session to see how developers can leverage the flexible, extremely modular platform to develop their own tools.


  • Richard Kerris - VP Omniverse Developer Platform, NVIDIA
  • Katja Reitemeyer - Director of Omniverse Development Toolkits, NVIDIA

Get more information here.

Exploring Omniverse, USD, and Real-time Rendering to Transform Global Film Production and Workflows

Real-time rendering and cloud-centric Universal Scene Description (USD)-based workflows have the potential to reinvent the artist experience and empower geographically diverse pipeline teams with next-generation tooling.


  • Roy C. Anthony - Global Head of Research, DNEG
  • Daire Byrne - Global Head of Systems, DNEG
  • Michael Corcoran - Global Workflow Architect, Creatures, DNEG
  • Bernhard Kerschbaumer - Global Workflow Architect, Shots, DNEG
  • Eve Levasseur-Marineau - CG Supervisor, DNEG

Get more information here.

Other sessions of interest:

Imagineering the Metaverse: A Fireside Chat with Disney Imagineer Bei Yang:

  • Bei Yang, VP, and technology studio executive at Disney Imagineering, will discuss how the company is using advanced technologies to imagineer the metaverse.

Using Omniverse to Aid Wildfire Prediction and Suppression:

  • Shashi Bhushan, principal AI software and systems architect at Lockheed Martin, will describe how the company is using NVIDIA Omniverse to predict and fight wildfires.

BMW and Omniverse for Production:

  • Ross Krambergar, digital solutions for production planning at BMW, will describe how BMW is utilizing NVIDIA Omniverse to realize their vision for a digital twin factory of the future to increase manufacturing flexibility.

Digital Human Technologies behind Virtual Jensen and Siggraph Real-time Live:

  • Two NVIDIA graphics wizards will reveal the technologies used to create a virtual Jensen for our spring GTC keynote. Their work won the Best-in-Show Award in the 2021 SIGGRAPH Real-Time-Live category

Click here for additional information and free registration.

Source: NVIDIA