Oculus Story Studio and Google Spotlight Stories alum brings experience in emerging production platforms; will support studio’s focus on growth in real-time animation and immersive storytelling.
Nexus Studios has welcomed the addition of Kim Adams, the most recent in a string of strategic hires to support the company’s continued growth in real-time animation production across original TV and ﬁlm, branded content, and immersive storytelling.
Prior to joining Nexus Studios, Adams has held leadership posts at Facebook’s Oculus Story Studio, where she worked on the Emmy Award-winning narrative VR project, Wolves in the Walls; she was also a producer at Google’s Spotlight Stories on the VR projects Rain or Shine and Special Delivery. In addition, she served as a ﬁlm producer at Pixar on short ﬁlms including content for the Toy Story and Cars franchises. More recently Adams co-founded the social VR startup, Adventure Lab. She is a member of The Academy of Motion Pictures Arts and Sciences, The Television Academy, The Producers Guild of America, and Women in Animation.
With over 25 years’ experience producing animated content across traditional and emerging platforms, Adams is positioned to bolster Nexus Studios’ work in real-time animation. Working closely with long-standing partners such as Epic Games, Unreal Engine, Google, Facebook, and Amazon Studios, she will oversee the continued development of real-time animation across ﬁlm and TV for the international studio. Nexus is currently in production on animated ﬁlms and TV projects including the anthology series The House for Netﬂix; they recently helped deliver Billie Eilish’s Happier Than Ever ﬁlm for Disney+.
The studio’s ongoing real-time projects across entertainment and immersive including a time travel TV mini-series led by Oscar-winning director Patrick Osborne announced at the Real-time Conference this year. This project, made entirely with Unreal Engine and supported by Epic, pushes the creative potential of real-time technology for animated ﬁlmmaking. Real-time production is also central to the studio’s cutting-edge immersive projects for Disney and Niantic.
“Real-time animation is behind Nexus’s immersive work but also increasingly our animated ﬁlms too,” explained Nexus Studios founder and executive creative director Christopher O'Reilly. “We think it will profoundly change the industry and Kim will bring key leadership to this exciting focus of the company. She has been at the heart of work that is technically groundbreaking but never loses sight of the mission to make stories and experiences that move people. We’ve been lucky to collaborate with Kim before, so we know we share the same passions and values. We couldn’t be happier that she has joined the Nexus Studios team.”
“I couldn't be happier to join this world-class team at such an exciting time for Nexus Studios and the industry; as art, story, and technology increasingly merge together in new ways,” commented Adams. “I've known and worked with Nexus Studios throughout the years and have been continually blown away by their beautiful and innovative work. It's rare to ﬁnd a studio with equal parts artistry, cutting edge tech, and heart and soul, and I look forward to digging into the dynamic creative opportunities ahead."
Source: Nexus Studios