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Mari 3.3 and Katana 2.6 Set to Take Look Development and Lighting to the Next Level

Forthcoming Mari update offers exciting performance and workflow enhancements, offering artists the ability to work on and export complex projects faster; Katana 2.6 release includes UI/UX enhancements and a new viewer API.

LONDON -- Leading creative software developer Foundry has announced the latest updates to its flagship high-res digital 3D painting and look development and lighting products, Mari and Katana.

As part of Foundry’s commitment to driving creativity, it has introduced an array of highly anticipated updates for both products that will empower artists to bring their ideas to life quicker and more easily.

Continuing the series of improvements since Mari 3.0, Mari 3.3 offers greater artist productivity by incorporating the latest workflow improvements. The introduction of a new shading feature -- Shader recompilation -- will boost productivity by reducing the amount of time artists need to wait between operations, leaving more time for artists to focus on creativity. A new enhancement to the color management tools will also improve efficiency by permitting artists to calculate color transformations on the GPU, while improvements to the Marquee tool now with a Lift action provide greater flexibility allowing artists to work with previous baked paint.

Continuing its support of both large and small teams, Katana 2.6 will be launching with the initial version of its new viewer API. This will form the basis of the new Hydra based viewer currently under development for the next version of Katana (Katana 3.0). Improved technical documentation will allow pipeline TDs to further enhance the artist experience, which along with a range of other UI/UX improvements will speed up production workflows.

“Foundry develops its products in partnership with its customers to ensure we are enabling them to do their best work,” said Foundry chief product and customer officer Jody Madden. “Mari 3.3 and Katana 2.6 introduce a host of new developments that improve workflow productivity, giving artists the tools they need to support the creative process. At Foundry, we recognize the creative input and scalability required to meet the needs of today’s most demanding CG rendered projects, and these updates will help ensure a more collaborative approach to 3D painting, look development and lighting tasks.”

Mari 3.3 and Katana 2.6 are expected to be available for purchase on Foundry’s website and via accredited resellers starting May 17.

Source: Foundry

Jennifer Wolfe's picture

Formerly Editor-in-Chief of Animation World Network, Jennifer Wolfe has worked in the Media & Entertainment industry as a writer and PR professional since 2003.