Show inspired by Capcom’s hugely popular horror-video game franchise gets the greenlight; brand-new storyline will span two different timelines.
Netflix this morning has announced they’ve greenlit a new live-action series based on Capcom’s best-selling survival horror video game, Resident EviI. The 8 1-hour episode season will tell a brand-new story across two timelines. No premiere date was revealed.
In the first timeline, 14-year-old sisters Jade and Billie Wesker are moved to New Raccoon City. A manufactured, corporate town, forced on them right at adolescence, is in full swing. But the more time they spend there, the more they come to realize that the town is more than it seems, and their father may be concealing dark secrets. Secrets that could destroy the world.
In the second timeline, well over a decade into the future, there are less than fifteen million people left on Earth. And more than six billion monsters -- people and animals infected with the T-virus. Jade, now thirty, struggles to survive in this New World, while the secrets from her past - about her sister, her father and herself - continue to haunt her.
Andrew Dabb, showrunner, executive producer and writer, said, “Resident Evil is my favorite game of all time. I'm incredibly excited to tell a new chapter in this amazing story and bring the first ever Resident Evil series to Netflix members around the world. For every type of Resident Evil fan, including those joining us for the first time, the series will be complete with a lot of old friends, and some things (bloodthirsty, insane things) people have never seen before.”
Bronwen Hughes (The Walking Dead, The Journey Is The Destination) will direct and executive produce the first two episodes. Robert Kulzer and Oliver Berben of Constantin Film and Mary Leah Sutton will executive produce along with Dabb. Constantin Film, and Constantin Film CEO Martin Moszkowicz, will produce.
Since Capcom first debuted the genre-defining survival horror title in 1996, Resident Evil has become one of the best-selling video game franchises of all time, with more than 100 million games sold worldwide. Over the course of almost 25 years, the series has expanded beyond games into film adaptations and theme park attractions. The Resident Evil six-film franchise, produced by Constantin Film, has collectively earned more than $1.2 billion worldwide making it the most successful movie franchise based on a video game.
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.