During SIGGRAPH 2015, artists and animators can fully test the robust features of LightWave 2015 for 90 days without any limitations.
BURBANK,CA -- The LightWave 3D Group, a division of NewTek, Inc., wants to get LightWave 2015 in the hands of all 3D artists. During SIGGRAPH Week 2015, artists can download a no-cost full feature 90-day trial version of LightWave 2015 3D software to explore the software’s flexibility and performance in the pipeline. To fully unlock all the features of the 90-day free LightWave 2015 trial, users must register the software when downloading at the LightWave 3D website www.lightwave3d.com. The extended 90-day download is only available August 10-17, 2015.
In conjunction with the release of the extended free LightWave 2015 trial, the LightWave 3D Group is introducing a new series of Quick Start LightWave 2015 videos to help familiarize users with the powerful features and user interface of LightWave 2015. The Getting Started videos will be updated on an ongoing basis and available in the Quick Start Learning section of the LightWave website.
Created by artists for artists, LightWave 3D is intuitive, award-winning software that offers an end-to-end production pipeline for artists and designers to model, animate, capture, retarget, render, and input and output to 3D, including 3D printing.
With the various features of LightWave 2015, artists can take control of dynamic simulations with new Bullet constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and six degrees of freedom (DOF). Use Importance Sampling to greatly improve the quality of scenes lit by GI and HDR images or background lighting. Match plates, simply place, or sync objects in photographs with the Match Perspective tool. Take advantage of the Genoma 2 Character Rigging System, a rapid modular rigging system that at its base level is a complete rigging development kit (RDK) to quickly rig characters for animation without the need to set up complex rigs from scratch. It also supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs.
LightWave 2015 includes Edge Rendering, Patch Border Rendering, Edge Buffering, 64-bit QuickTime Support, as well as new enhancements to the Viewport Preview Renderer (VPR). It also introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.
Source: LightWave 3D Group