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KitBash3D Launches Cargo 3D Asset and Software Integration Software

Innovative tool allows creators to easily search the company’s extensive model and materials library and seamlessly import assets into 3D content creation tools like Unreal Engine 5, Blender, and Autodesk Maya and 3ds Max.

KitBash3D, a leader in premium 3D assets, has just unveiled its groundbreaking new software, Cargo. Fresh off the heels of its partnership with Epic Games, announced at GDC's State of Unreal keynote, KitBash3D introduces Cargo, an innovative software tool that allows creators to easily search and filter through KitBash3D's extensive library of over 10,000 models and materials. With a single click, artists can seamlessly import any individual asset into popular 3D content creation tools like Epic Games’ Unreal Engine 5, Blender, and Autodesk Maya and 3ds Max.

KitBash3D assets have appeared in major film franchises, such as Dr. StrangeBlack Adam, and Spider-Man, as well as hit TV shows like The Last of Us, Star Trek, and Halo, and AAA gaming titles including The Last of Us Part II, NBA 2K, and The Elder Scrolls.
 
"As we witness the rapid evolution of digital content creation, we believe it is crucial to equip artists with tools that keep pace with their creative ambitions.” said Banks Boutté, Co-CEO of KitBash3D. “This requires eliminating technical barriers by providing creators with access to the fundamental 3D building blocks – models and materials – and ensuring that those assets work with any platform.”
 
Cargo offers easy access to its entire fully customizable library and seamless integration with 3D software and game engines so that creators can focus on their vision without getting bogged down by the complexities of asset management and 3D data transferring. KitBash3D aims to establish Cargo as the ultimate solution for handling the growing use of 3D data by simplifying asset management for creators. With Pixar’s Universal Screen Description (USD) at its core, Cargo is built to move data across 3D software packages, and adapt to a user's needs in real time.


 
Cargo is free to use with its Basic plan, which includes a generous selection of free assets. Existing KitBash customers can also access their previously purchased Kits through Cargo Basic at no additional cost. The Cargo Pro subscription offers unlimited access to the full KitBash3D library starting at $65/month.
 
"We believe that Cargo's impact on the industry will be transformative, serving as a vital tool to help artists, developers and studios stay ahead of the curve and embrace the future of 3D,” said Maxx Burman, KitBash3D Co-CEO. “It solves major challenges in interoperability today, and lays a foundation for an open Metaverse tomorrow."

Dan Sarto's picture

Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.