Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.
Halon Entertainment, one of the entertainment industry’s leading full-service visualization companies, is currently hiring for a number of open spots at their Santa Monica, California studio, including Previs / Postvis and Unreal Game Engine Artists, as well as a Controller and Bookkeeper.
Click here for the latest Halon job postings in AWN’s Career Connections!
Founded in 2003 by Daniel Gregoire, Halon brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. Halon projects are supported by a technology team that provides a state-of-the-art platform of cutting-edge technology, to help clients realize their creative vision on screen.
With headquarters in Santa Monica and operations in Vancouver and London, Halon employs a core team of artists specializing in Storyboarding, Pitchvis, Previs, Postvis, Techvis, VFX, and Game Cinematics. The studio employs dedicated teams of artists, customizable and scalable, to meet the specific needs of any production, ensuring creative continuity from start to finish.
As part of a new video series highlighting inside looks at different artistic careers at Halon and the exciting projects they’re working on, Engine Artist Allie Barlow talks about previs, real-time rendering engines and the creative convergence of games and films. Visit Halon on Instagram, Facebook and Twitter to learn more about the studio that, for 16 years, has advanced the art of storytelling on projects like X-Men: Dark Phoenix, Aquaman and The Orville.
Watch Allie's complete interview, as well as fellow Halon artist Alex Johnson’s, over at Halon’s website.
While you’re scouting, visit jobs.awn.com for all our latest AWN Career Connect job postings!
Here are Halon’s handles:
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.