VFX company and volumetric studio team up to accelerate adoption of cutting-edge real-time technology; new effort will facilitate collaboration and R&D to expand virtual productions and volumetric technologies for visualizations and traditional visual effects.
FuseFX has teamed up with Digital Nation Entertainment (DNE) volumetric studios in a virtual production and real-time tech alliance to accelerate the adoption of cutting-edge technologies that will address one of the most complex challenges in the virtual production space: creating locations that appear lived-in and realistically populated.
Most virtual locations were well crafted but remained largely uninhabited. FuseFX is developing technology to allow productions to populate the space with virtual extras and digital humans. The innovations will allow the recreation of massive gatherings and empower virtual production to populate sets with digital extras at much greater distances.
"We are excited to be collaborating with DNE's volumetric studios,” shared FuseFX Group global director of virtual production and real-time, Julian Sarmiento. “This will allow us to bring virtual extras even closer to the physical stage and keep on extending the uses of virtual production content.”
"Having digital extras is extremely powerful; this enables smaller spaces to be populated by hundreds or, in some cases, thousands of digital extras,” continued Sarmiento. “The added features include facilitating full control over their performances, reactions, set positions, and motions at the push of a button, all at a bird's eye view. In addition, volumetric performances will help to narrow the gap between real and digital background talent."
"We are thrilled to be part of this alliance,” added DNE chief content creation products officer Addie Reiss. “FuseFX is at the forefront of virtual production, and we look forward to this collaborative opportunity to provide volumetric authenticity to the VFX industry."
The FuseFX tech alliance extends to practical case studies powered by Unreal Engine and stress-tested against real-world on-set production. In addition, systems are being developed to add direct on-set manipulation and logic that can react to practical events.
With DNE as part of this alliance, FuseFX can now extend its range of photoreal opportunities by adding midground digital extras to physical production. In addition, the teams will collaborate on research and development to expand the synergy between virtual productions and volumetric technologies for visualizations and traditional visual effects.