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Foundry Launches Modo 17.0

The 3D animation software has added enhancements that speed up the asset creation process from modeling to rendering.

Foundry has released Modo 17.0, an update to its 3D software that includes an overhaul of internal systems to provide increased performance. New enhancements benefit artists with the interactivity needed for asset creation workflows. It is also bundled with OTOY’s Prime version of OctaneRender, giving artists a speed increase of up to 50x over traditional CPU renderers.

“There’s so much demand and expectation for top-quality 3D graphics,” said Foundry product manager Greg Brown. “With 3D asset creation becoming widely adopted, performance is paramount for the future of DCC apps. Modo 17.0 sets a foundation for increased performance now, plus further enhancements well into Modo’s future. Additionally, bundling the Prime version of the amazingly powerful OctaneRender from OTOY with Modo 17.0 will speed up the entire experience, from modeling to final render, reducing performance barriers for artists.”

Modo 17.0 enhanced modeling tools capabilities include:

  • Decal workflow: Now faster and easier to use decals and wrap flat images onto complex surfaces with minimal distortion and no UV creation.
  • Primitive Slice: Clone multiple slices of the same shape at once, making it easier to produce complex patterns. A new Corner Radius feature rounds corners on rectangles and squares, so you can make quick adjustments without switching between presets.
  • Mesh Cleanup: Added ability to automatically fix broken geometry and gaps.
  • Radial Align: Turns a selection into a flat circle. However, artists frequently need a partial radius and not a complete circle for things like arches. Modo 17.0 can create a partial radial alignment.
  • PolyHaul: Combines most used modeling tools into one streamlined tool, eliminating the need to jump between separate tools.

“Modo continues to provide an unmatched modeling toolset and is key to the success of our 3D pipeline,” added New Balance director of 3D Visualization William Vaughan. “We’re excited about Modo 17.0’s enhancements, especially the speed increase seen in tools like Edge Slice, Polygon Extrude, and Loop Slice, which we use daily.”

"We are thrilled to bundle OctaneRender with Modo 17.0, bringing instant access to the industry's first and fastest unbiased GPU render engine,” shared OTOY founder and CEO Jule Urbach. “Our mission is to democratize high-end 3D content creation, enabling anyone with a modern GPU to create stunning motion graphics and visual effects at fractions of the cost and time of CPU architectures. We are excited to see how Modo artists integrate OctaneRender's GPU-accelerated rendering platform into their creative process, including the ability to scale large rendering jobs across near unlimited decentralized GPU nodes on the Render Network."

Visit the Foundry website for additional information.

Source: Foundry

Debbie Diamond Sarto's picture

Debbie Diamond Sarto is news editor at Animation World Network.