New version is part of Nuke 12.2 release that includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.
Leading media and entertainment creative software company Foundry has just announced the release and immediate availability of Nuke Indie, an accessible version of Nuke Studio for eligible solo artists. Nuke Indie is the latest addition to the Nuke family of products; it combines the industry-leading node-based compositing toolset of NukeX with the conform, editorial and review capabilities in Nuke Studio, making it a powerful and important tool for artists wanting to create high-quality visual effects. The software is priced at $499/£399/EUR449 per year.
Nuke Indie launches within the latest release of the Nuke family - Nuke 12.2. This release builds on the themes of the prior Nuke 12 releases, with an emphasis on streamlining data flow into comp and extending review workflows in Nuke Studio and Hiero. Nuke 12.2 includes updates for pipelines, teams, and individuals while facilitating flexibility and collaboration for teams working remotely.
HIghlights of Nuke 12.2 include:
- USD ingest support. Nuke’s ReadGeo node now supports reading geometry contained in USD data. Extensions to ReadGeo will be open sourced, allowing studios to customise the node to suit their USD workflows.
- Introduction of SyncReview. Multiple users can run collaborative review sessions in Nuke Studio, Hiero and HieroPlayer. While this initial implementation is being released as a beta feature, SyncReview already provides valuable functionality to teams collaborating while working remotely. Alongside SyncReview, Hiero’s Python API has been extended to allow even greater customization and flexibility.
- Support for RLM License roaming. Users can ‘check out’ floating licenses for use offline for up to 30 days - great for when taking Nuke on set, or for artists working remotely.
According to Christy Anzelmo, Director of Product - Compositing & Finishing, Foundry, “Our goal with Nuke Indie is to strengthen Nuke’s user base and uplift artist skills across the VFX industry. Nuke Indie puts the Nuke family within reach of a whole new segment of artists, from freelance VFX generalists to compositors starting out on their own. Nuke Indie is a much anticipated offering and we understand the need to make Nuke more accessible for solo artists looking to use the industry-leading compositing toolset on professional projects. We’re excited to see artists around the globe amplify their artistry with Nuke Indie."
The full list of features and restrictions of Nuke Indie can be found here.
Nuke Indie is available for purchase as an annual subscription only through the Foundry website.
To learn more about Nuke 12.2 visit the Nuke releases page.
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.