Doc drop kicks off weeklong, online ‘Broadcast and Live Events: Steal the Show’ that features sessions and insight into how top creatives in broadcast and live events use Unreal Engine to engage viewers; virtual event runs through October 14.
Epic Games kicked off its “Broadcast and Live Events: Steal the Show” event with the release of the new “Broadcast and Live Events Field Guide” (download here), which includes over 80 pages of production-proven tips from Creative Works London; Disguise; Illuminarium; Moment Factory; Myreze; The Carolina Panthers; The Weather Channel; and XR Studios showcasing real-time workflows for live sporting events, concerts, news, and AR-enhanced broadcasts.
The weeklong event promises a wide range of unique content; production stories from the field include a breakdown of the cutting-edge broadcast studio built for Fox Sports, a virtual production studio leveraging real-time systems to deliver AR-enhanced broadcasts, and Unreal Service Partners highlights.
New free online content drops daily through October 14. Find out more here.
Sessions will examine how top creatives in broadcast and live events use Unreal Engine to engage viewers. For example, find out how Pixomondo, alter ego, William F. White International, and Virtual Production Academy filled a CG stadium with 18,000 dynamic fans driven by Unreal Engine for the Caledon Soccer Club. Watch for more real-time content from clients and partners all week.
This week also spotlights Unreal Engine service partners in broadcast and live events. The program, open to partners by invitation only, is designed to give customers access to broadcast and live events service partners who provide the highest level of support, co-development, and implementation of Unreal Engine-powered workflows. Currently featuring over 60 partners from around the world, covering a wide range of expertise for many industries, the program was developed in response to customer demand for connecting with best-in-class service partners and is expanding daily. For more information, visit the Unreal Service Partner Program landing page.
These efforts come on the heels of the International Broadcast Convention (IBC) in Amsterdam, where Fox Alternative Entertainment was honored with an Innovation Award for Content Creation for Alter Ego, a television talent show in which the performers become avatars, live and in real-time. Silver Spoon Animation built the series Avatars in Unreal Engine. The show and the award reflect the growing popularity and utilization of augmented reality, XR, and virtual production to engage broadcast audiences in new ways.
The “Broadcast and Live Events: Steal the Show” programming and download of the “Broadcast and Live Events Field Guide” can be found here.
Source: Epic Games