The studio will provide mentorship, guidance, and $5,000 CAD for up to three applicants with compelling storytelling and visionary series concepts; submissions open July 19.
In an announcement by CEO Raja Khanna at the Banff World Media Festival, Toronto-based virtual production and metaverse gaming company, Dark Slope Studios, has launched a new virtual production fellowship. The studio will begin accepting format pitches on Monday July 19, 2021.
Applicants are invited to submit a brief proposal with a series idea that balances innovative production techniques with compelling storytelling and visionary concepts that blur the line between the real world and the digital world. The studio is looking for concepts that introduce virtual reality experiences into conventional linear television shows, make use of deep fake facial tracking elements or combine LED screen and virtual production Integration into a unique, highly original new format of television content.
All applications will be reviewed, and three finalists will be selected. All proposals will be considered and up to three concepts will be awarded $5,000 CAD and a chance to negotiate a development deal with Dark Slope Studios. The company will work in collaboration with the creators, providing mentorship and guidance on the development of the series to bring these concepts from idea to reality.
The prize awarded is for the best ideas as judged by Dark Slope and their evaluators. The creator will retain all rights. Dark Slope Studios will secure a first right of negotiation for 6 months for the project. Additional information is available here. Submissions open on July 19.
“We are looking for ideas that appeal to a global audience,” commented Dark Slope Studios president Dan Fill. “We’re a nimble, ever evolving company with strong industry roots and are looking to support the next generation of talent by providing seasoned guidance in an environment that encourages experimentation.”
Dark Slope Studios’ proprietary Flex KS production pipeline integrates a combination of full body and facial motion tracking while leveraging the use of LED screens and video projections for realistic shooting environments while maintaining green screen use for hyper reality VFX. It uses the real time power of Epic’s Unreal Game Engine to create animation, FX, real time integrated live action and gaming world content.
Source: Dark Slope Studios