New plug-in provides seamless integration with Cinema 4D, providing easy real-time creation of models and animations.
FRIEDRICHSDORF, GERMANY – Maxon has announced that it is now a Unity Technologies verified solutions partner and is distributing a plug-in for Unity called Cineware by Maxon. The new plug-in provides developers and creatives with integration of Cinema 4D, allowing the easy creation of models and animations for use in real-time 3D (RT3D), interactive 2D, 3D, VR, and AR experiences. The plug-in is available free-of-charge on the Unity Asset Store.
Cineware is compatible with Cinema 4D Release 21, the latest version of the software, and Unity’s latest release, 2019.3. It does not require a Cinema 4D license if Cinema 4D scenes have been “saved for Cineware.” By default, imported assets will appear relative to the asset folder or imported asset. The plug-in also supports user-defined folder hierarchies.
“Real-time workflows have become increasingly important,” commented Maxon CEO, David McGavran. “Our new Cineware by Maxon plug-in ensures an efficient, production-friendly method of importing Cinema 4D assets into Unity for developing immersive content.”
Cineware by Maxon Feature Highlights
Cineware by Maxon currently supports:
- Vertex Position, Normals, UV, Skinning Weight, Color
- Skin and Binding Rig
- Pose Morphs as Blend Shapes
- Lightmap UV2 Generation on Import
- PBR Reflectance Channel Materials conversion
- Normal Map
- Bump Map
- Color including Transparency
- Emission Intensity, Color
- Alpha Cutout Threshold
Cineware by Maxon supports the option of not reimporting materials, as imported materials are automatically reassigned to updated geometry.
- Spot, Directional, Point
- Animated properties supported:
- Animated properties
- Field of Vision (FOV)
The Cineware by Maxon plug-in is available at no cost for macOS and Windows on the Unity Asset Store.