Search form

Cartoon Network Unveils First Retail Partners for ‘The Powerpuff Girls’

Strong Line-Up of Over 30 Partners signed across Apparel, Accessories, Homewares, Personal Care, Stationery, FMCG and Events.

LONDON -- The revival of Cartoon Network’s enduring original franchise The Powerpuff Girls made a debut on TV screens across EMEA in April 2016. With the show delivering consistently great ratings and interest in the brand accelerating, Cartoon Network has detailed its comprehensive first collection of EMEA licensing partners secured in the region.

The EMEA merchandise roll-out will be kicked off by global toy partner Spin Master who will launch its innovative toy range spanning plush, figures and playsets, dolls, role play and novelty items in spring 2017. A robust line-up of fashion, accessories, gifting, homewares, personal care, FMCG and back-to-school products will follow closely thereafter.

“The reaction to the return of The Powerpuff Girls has been remarkable. Blossom, Bubble and Buttercup may be little but they are generating a huge amount of excitement among fans, licensees and retailers,” commented Johanne Broadfield, VP, Cartoon Network Enterprises EMEA. “We’re now delighted to be sharing details of the extensive line-up of partners that we’ve secured for this extraordinary franchise, and are confident that regardless of age, demographic or income, every fan will find a product they love.”

In the UK, a diverse range of partners are being welcomed to The Powerpuff Girls licensing program including Posh Paws (bags), Blues Clothing (apparel), Forbidden Planet (gifts and accessories), Branded Clothing International (apparel), William Lamb (footwear and kids’ bags), Smith & Brooks (kid and adult apparel), C&M Licensing (nightwear and underwear), The Janger Limited (clothing hangers and athletic wear), Drew Pearson International (headwear and accessories), Corsair Toiletries (personal care), Blueprint Collections (stationery), Roy Lowe and Sons (socks), Poplar Linens (homeware) and JFS Manchester (accessories).

In Italy, the brand’s first partners include Imap Export S.P.A. (apparel and accessories) and San Carlo Gruppo Alimentare (FMCG). For Spain, first partners include Karactermania (apparel, back-to-school and accessories), El Corte Ingles (accessories), Laboratorios Iberpos (personal care), Miss Hamptons (fashion accessories) and Dolci Preziosi (FMCG). Lethe Jakub Chmielniak also joins the vast line-up with apparel and accessory products for Central and Eastern European, and luxury fashion brand Bizuu recently debuted its AW16 collection in Poland with a high profile catwalk event.

For the Middle East, Cartoon Network has signed licensees including Party Center LLC (party-ware), Concept – Big Brands Group LLC (personal care), Trucare Fzc (fashion and homewares), SunCe Products Limited (back-to-school) and MEI Theatrical Limited (events). Finally, in a multi-territory deal, Bioworld will launch an assortment of apparel and accessories across EMEA and Pretty Ballerinas is on board for a global footwear collection.

The Powerpuff Girls is also widely featured in the dedicated Cartoon Network Zone at the recently opened IMG Worlds of Adventures in Dubai. Alongside the Mojo Jojo’s Robot Rampage ride that offers visitors the chance to take the skies with Blossom, Bubbles and Buttercup, the Cartoon Network retail store offers a vast array of Powerpuff Girl products, many of which are exclusive to the park.

In a further brand extension, Cartoon Network has recently partnered with Warner Bros. Interactive Entertainment to introduce The Powerpuff Girls into the popular LEGO dimensions video game in June 2017.

“Our aim is to make sure that The Powerpuff Girls is front of mind with girls in all our key markets and for the brand to be present wherever they are playing, interacting and spending time with their friends. With this fantastic line-up of licensees and our strong pipeline of content including games, apps and new episodes, we know that The Powerpuff Girls is going to remain in girls’ hearts and homes for quite some time to come,” concluded Broadfield.

Source: Cartoon Network

randomness