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Annapurna, Remedy Team for ‘Alan Wake’ and ‘Control’ Film, TV Adaptations

The duo will develop and produce small and big screen projects based on their award-winning video games franchises.

Annapurna has announced a partnership with Remedy Entertainment to develop and produce adaptations of their award-winning Control and Alan Wake video games franchises for film, television and other audiovisual formats.

As part of the deal, Annapurna will also work with Remedy as a co-production and co-financing partner for the upcoming game Control 2. Last year, the two studios worked with Epic Games Publishing on Alan Wake 2, which became Remedy’s fastest-selling game and was a winner of multiple Game of the Year Awards.

“At Remedy, our primary focus continues to be what we do best—crafting industry-defining video games that have earned us global recognition,” commented Tero Virtala, CEO of Remedy Entertainment. “Now, the time is right to expand the reach of Remedy's beloved franchises to an even broader global audience through film, television, and more. In Annapurna, we have found an outstanding partner who shares our ambition and passion for immersive storytelling. We are excited to see them bring the universes and characters we have created to life in new mediums, thanks to this unique deal.”

The deal was announced just a week after the news that ex-Epic Games executive Hector Sanchez had rejoined Annapurna as President of Interactive and New Media, where his role includes partnering with founder and CEO Megan Ellison to develop IP across mediums.

"This deal with Remedy isn't just about adapting great games—-it's about breaking new ground in how companies can collaborate,” said Sanchez. “By backing Remedy's move toward self-publishing, we're putting our faith in their vision. We know from experience that Remedy is a first-class games development partner, and we’re excited to share their work with an even wider audience by bringing the Control and Alan Wake universes to film, television and beyond.”

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Journalist, antique shop owner, aspiring gemologist—Laurén brings a diverse perspective to animation, where every frame reflects her varied passions.