SAG-AFTRA Members to Vote on New TV Animation Agreements
3-year contracts, which benefited from gains made during last year’s 118-day strike, have been approved by the executive committee and now await member ratification.
3-year contracts, which benefited from gains made during last year’s 118-day strike, have been approved by the executive committee and now await member ratification.
Big layoffs at major game companies continue; with cuts explained as a move to ‘optimize our global real estate footprint to best support our business,’ the gaming behemoth will also sunset games and ‘move away from the development of future licensed IP’ that will be unsuccessful in the ‘changing industry;’ company drops Star Wars shooter development.
The division responsible for PlayStation devices and multiple game development studios has ‘concluded that tough decisions have become inevitable,’ says CEO Jim Ryan.
Whatever job you have, act with enthusiasm, commitment, and passion – that includes volunteering with industry organizations like ASIFA, Women in Animation, and ACM SIGGRAPH.
The 25-year-old data analyst shares how he picked up Blender as a hobby, created a unique animation style and subsequently saw his short animations go viral on social.
Kim Mackey and Jessie Carbonaro join the studio as EVP of Production Talent and VP of Production Talent, respectively, while company executive Susan Akinbola is promoted to VP of Development.
The director, story artist, writer, and animator shares his journey, which took him from Cleveland to LA in pursuit of an animation career and how he rose in the ranks working on a variety of shows.
New immersive experience division, helmed by managing director Josh Mandel, crafts creative experiences for businesses, brands, and game publishers; will focus initially on gaming, virtual concerts, and theme park ride experiences.
New confirmations include a look at Yorgos Lanthimos’ ‘Poor Things’ VFX, and the crafting of animated features ‘Nimona’ and ‘Leo;’ 4-day conference returns in person April 23-26, and on demand April 27-May 31.
The animator/story artist shares his quest to Los Angeles in search of animation work and how he ended up working primarily for YouTubers like Game Grumps, NOXP, Cas van de Pol, and GingerPale.
The award-winning ‘Maya and the Three’ and ‘The Book of Life’ director will speak at the April 5 event that seeks to connect industry employers and talented neurodivergent individuals; conference features panel discussions, breakout sessions and entertainment.
New location doubles the company’s size and expands its scope and capabilities; updated pipeline taps AWS cloud computing for secure remote collaboration between both artists and clients.
Conducted by LA-based CVL Economics, the study surveyed 300 C-Suite leaders to better understand the entertainment industry’s growing embrace of GenAI technology and its effect on jobs.
The Ireland-based 2D company announces a €500k pipeline and infrastructure investment and key new hires, including new Head of Studio, 30+ year industry vet Brian Gilmore.
New group selected for the 6-month program, now in its 13th year, which offers emerging talent from underrepresented backgrounds a chance to work on productions, participate in workshops, and learn from lead artists working across Storyboard, Visual Development, and CG Generalist tracks.
The premier conference on computer graphics and interactive techniques invites artists, researchers, educators, and practitioners to submit conference content; the event runs July 28 – August 1.
Register before February 28 for early bird rates to ensure you get your spot at the upcoming Annecy International Animation Festival and film market, Mifa; it’s all happening by the lake June 9-15!
Italy’s premiere animation and visual effects event will run in-person October 14-19 in Torino, Italy featuring a program of talks, presentations, workshops, and masterclasses presented by a stellar lineup of top industry professionals.
Attendees can explore ‘Loki’ Season 2 timeline mayhem and get insight into the making of the 60th anniversary ‘Doctor Who’ special episode; 4-day event kicks off in Stuttgart on April 23, 2024.
The deal includes its library, production slate, and development projects, with founder Lisa Olfman joining the media group to drive existing projects and expand 9 Story’s business opportunities.
The animator, director, and writer shares her journey that led from a shed rental in New Zealand to partnering with Kristen Bell and ultimately scoring a deal with Nickelodeon.
Original Programming and Corus Studios VP Lisa Godfrey, Nelvana president Pam Westman, and head of Waterside Studios Jeff Norton exit the company as Rachel Nelson and Mellany Welsh are appointed to key leadership roles.
Group includes artists working across James Cameron’s Lightstorm Entertainment productions, including the ‘Avatar’ films; the group wins IATSE representation through an NLRB election, a first for U.S. vendor-side VFX artists.
At their January 20 Academy Museum presentation, moderated by Oscar-winning director Peter Ramsey, the 9B Collective co-founders discussed concept design, building great characters, and how they strive to support and inspire young BIPOC artists with the conceptual creativity that will fuel their imaginations for years to come.
The conference, running April 10-12, promotes diversity and inclusion throughout the entertainment industry, welcoming a coalition of industry speakers, studio execs, students, creatives and young professionals.