SIGGRAPH 2019 Announces Real-Time Live! and Games Program Lineup
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Seven days of animation-focused talks, screenings, workshops and exhibitions brings together artists and business professionals from around the world for one of Asia’s most important and innovative industry events.
Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.
Oscar-winning director, composer and production designer, who teamed together on ‘Incredibles 2,’ are set to present at October 21-25 digital media conference and symposium in Turin, Italy.
New studio leadership is looking for next generation of animation talent in worldwide comedic storyteller search.
‘Inclusion Initiative’ study results, presented at 3rd Annual Women in Animation World Summit in Annecy, reveal some positive industry gains, but mostly areas of startling gender inequality and bias.
Spark CG hosts the 11th annual Spark Animation Festival in Vancouver, promising a window into the leading minds of GC and animation.
Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.
Upcoming market during Annecy is set to break all previous attendance and size records with over 700 exhibitors inside a bigger exhibition platform, VR area, Buyer’s Club and new conference room.
The National Association of Television Program Executives invites you to join thousands of industry leaders and content professionals in Miami.
‘How to Train Your Dragon: The Hidden World’ director and PUBG CEO are the first announced presenters at upcoming October 21-25 digital media conference in Turin, Italy.
Veteran compositing supervisor brings with her more than 40 movie and TV credits including ‘Ghostbusters,’ ‘The Jungle Book,’ ‘X-Men: Days of Future Past’ and ‘Avatar.’
ILM’s SVP and Executive Director discusses studio production and management challenges as well as technology investment strategies and plans.
Networking is really about friends helping friends, and no matter how shy you may be, you have experience and perspective that can benefit others.
Candidate submissions for 10-week, hands-on summer training program that feeds studio’s artist pool must be received by this coming Sunday!
Veteran finishing artist brings two decades of experience on shows like HBO’s ‘The Wire’ and ‘Sex in the City.’
Former Smoke & Mirrors producer brings his global expertise to further the company’s reach across their integrated advertising platform.
Capacity crowds help one of the world’s most important animation and visual effects conferences fully embrace its theme of 'Bridging the Gap' between people and projects from around the world.
Recruiter, formerly at Dneg TV, Double Negative and the Mill, plans to expand studio’s creative team on projects like ‘Wonder Woman 1984’ and ‘Spider-Man: Far from Home.’
Entertainment Industry Professionals Mentoring Alliance (EIPMA) will provide career guidance to students, veterans and others seeking craft and technical careers in movies, television, music, and other entertainment arenas.
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
In its 46th year, the conference is set for July 28 – August 1, 2019 at the Los Angeles Convention Center.
‘Endgame’ screening, in cooperation with Trickfilm Festival, will cap four packed conference days starting April 30 in Stuttgart, Germany.
Focusing on ‘The Art of Animation,’ the 2019 conference edition in Trivandrum will play host to a series of events in celebration of Toonz Media Group’s 20 years of entertaining the world.
Noted philanthropist and activist, Walt’s grandniece criticizes the Disney CEO’s compensation during talk at Fast Company Impact Council.