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Article Type: Interview

Blogs

Nolan North – The Leading Man of Voice Over

The gaming industry is creating its own stars as they come even closer to motion pictures. Most notably known for his portrayal of Drake in the Uncharted franchise, North is the closest the gaming industry can come to a leading man. His resume is extensive having appeared in Batman: Arkham City as The Penguin, Assassin’s Creed as Desmond Miles, Prince Of Persia (as The Prince), & And Then There Were None as Patrick Narracott.

Blogs

The Devil in the Details: Technical Artist Julian Love on Diablo III Part 1

By Dan Sarto | Thursday, December 22, 2011 at 4:23pm

Lead technical artist Julian Love is a nine-year Blizzard veteran. He’s been working on Diablo III almost as long as fans have been waiting for the game. We spoke to Love about the long-gestating project, Blizzard’s approach to making games and the role of the technical artist in development.

Film Blogs

Rubber Plants and Reptiles

There are films that have blitzed my senses into giddy, drunken stupors of delirium and bewilderment, riotous exhalings of creativity, desperation, and experimentation. Too often, these voices expire as rapidly as they respired, brief greetings before vanishing into the crowded darkness. One of the first animation films to short circuit me was Hilary by then Royal College of Art graduate, Anthony Hodgson.

Foreman Blogs

Frenzer Foreman Animation Forum (podcast) x 26

Joel and Alan sit down with the very Linda Beck, newly inaugurated ASIFA East President, Animator, Producer, Actress, and Former Temp, to talk about those roles and birthing a human. Plus a BIG ANNOUNCEMENT, which, if you are reading this online, trumps it's impact: the new Frenzer Foreman Animation Forum website revealed at long last!

Blogs

Todd Howard Talks Skyrim

By Dan Sarto | Monday, November 21, 2011 at 5:38pm

Bethesda Softworks showcased the much-anticipated Elder Scrolls V: Skyrim at Gamescom 2011 this summer in Cologne, Germany, allowing fans to check out the successor to the award-winning blockbuster hit Oblivion. Bethesda Game Studios has been hard at work on this new role-playing game (RPG), developing a brand-new game engine -- the Creation Engine -- for the open-world experience.

Blogs

Thought Leaders: Kyle Orland

By Dan Sarto | Thursday, October 20, 2011 at 4:22am

Innovation takes many forms within the gaming space, often beginning with insight and inspiration from a single person, be they a game developer, an engineer, a sociologist or anything else within the industry. That’s why we’re tracking down these thought leaders to give you a sneak peek of the digital arts future through their eyes. In this installment, we sit down with Kyle Orland, a games journalist who writes for Gamasutra. Orland gives his thoughts on the impact journalism will have on the future of gaming and the relationship between the two.

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