First in a series of three installments of the highly anticipated Modo 13 series pushes further into design workflows, delivering native support for GPU-rendering with AMD Radeon ProRender.
Sister company to Emmy-winning entertainment company Zoic Studios teams with boutique consulting firm for strategic business development.
Leaders on the team behind famed effects like ‘Bullet Time’ will share insights on their seminal cinematic innovations; ‘Aquaman,’ ‘Lego Movie 2’ and ‘Alita’ sessions also added.
Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.
NVIDIA supercharges creative workflows with RTX GPUs and Creator Ready Drivers to improve performance and reliability in creative applications.
3D tool from Allegorithmic enables the rapid creation of PBR Material Libraries for game, film, architecture and industrial design.
Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.
Featuring large-scale Jenga sets, the real-time location-based VR demo will track 130 objects simultaneously.
More than a dozen developers across games, film, TV, AR and VR receive cash assistance in the program’s final round.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
Films, series and transmedia properties with topics ranging from edutainment, comedy, adventure stories and fantasy for kids to historical and political material, animated documentaries, satire and science fiction to be presented at Germany’s leading animation business platform.
New ‘Rapture of the Deep’ trailer, created by students at the Filmakademie‘s Animationsinstitut for the FMX Immersive Media track, is now online.
Virtual production specialists announce private betas for two key solutions -- DragonFly and BeeHive -- for Unreal Engine, Unity 3D and Autodesk Maya that will be made publicly available later this year.
Noted Oscar-winning production designer will be joined by Patrick Hanenberger from ‘The LEGO Movie 2’ in sharing their latest work.
Highlights from 26th event edition include GameZone interactive installations, a new immersive media and pop culture conference, a special track on Science, Games and Animation and numerous premieres and screenings.
25 animation projects from seven countries will vie for honors in nine categories at the April 6 ceremony, being held on the island of Tenerife, Spain.
Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans.
Blizzard’s ‘Overwatch’ tops short form category for ‘Reunion’; Google Spotlight Stories VR short ‘Age of Sail’ awarded for special venue project.
Submissions open for summer 46th annual computer graphics conference running July 28 through August 1 in Los Angeles.
Sony Pictures Imageworks VFX supervisor Danny Dimian will present work on hit animated feature; animators Sophie Koto Gate, Michael Frei, Boris Labbé and Tomek Popakul will share their distinctive work.