CG cinematic uses bold visuals, strong emotion, and intense action to preview the newest expansion of the popular ‘Warframe’ action game; release is slated for December 15.
In the lead up to The Game Awards coming December 9, Epic Games and the original movie team, led by director Lana Wachowski, offer a glimpse into the future of storytelling created with UE5.
Jonathan Santoro and Ashley Samour share exclusive visuals and insights into the design and animation of the company’s cinematic - that includes fan-favorite characters Pengu, Chroncc, and Jinx - for the launch of its new ‘Battle of the Bots’ set.
Entertainment studio bolsters leadership team with trio of new hires; Don Carson named Senior Art Director, Michèle Martell, Licensing & Legal Counsel and David Wyatt, Head of Communications & Business Strategy.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
Just released 9-part series, based on the world behind the hugely popular ‘League of Legends’ MOBA, gets a second season pickup.
Companies team up, using cutting edge mocap and real-time rendering technology with Unreal Engine to deliver all-new, 12-episode 3D animated series in less than one year.
On Netflix’s new series, based on Riot Games’ hugely successful ‘League of Legends,’ creators Christian Linke and Alex Yee’s years of insider knowledge and passion for the property helped drive the project in ways other game-based efforts have been unable to achieve.
Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.
This free presentation on November 17 will showcase how companies can address remote and hybrid work challenges with NVIDIA’s new real-time collaboration and simulation platform, Omniverse Enterprise; PNY is also hosting a series of Omniverse Enterprise sessions at GTC 2021, NVIDIA’s free digital conference running November 8-11.
The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.
Allen Maldonado and Earl Baylon join the upcoming Tomb Raider anime series based on Square Enix’s hit global game franchise.
Based on the hugely popular MOBA game, the highly anticipated animated series premieres the first of 3 3-episode acts on November 6.
The studio shared a few stills, a behind-the-scenes vignette, and action-packed trailer for its treasure hunting adventure adaptation of the hit Naughty Dog video game, coming to theaters February 18, 2022.
The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.
Electronic Art’s Marcom Game Capture team’s multi-disciplinary approach gives fans the intensity of in-game play with a look at the upcoming November 19 release of ‘Battlefield 2042’s third distinct multiplayer experience, ‘Hazard Zone.’
New Technicolor Creative Studios’ gaming division head will focus on global growth of the company’s gaming offerings.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
Titmouse and Magic Machine team up to produce an animated project based on original IP from an NFT universe of over 10,000 unique Wizards.
The in-person and virtual conference is off and running - highlights include SideFX’s software reveal, talks by Epic Games, educational workshops and coming Friday, a virtual making-of panel about Walt Disney Animation Studio’s latest animated feature – and registration is free.
For the second year in a row, we can’t attend the famed Turin conference in-person, but we’ll be glued to our screens, wearing dark turtlenecks and dreaming of agnolotti and chocolate pudding thicker than Bay Area fog, for a week of diverse, compelling, and inspiring presentations on the latest and greatest from the world of computer generated visuals.
Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dullul joins as first ever program chair.
DC’s free, virtual fan-first experience will be filled with epic content from the studio’s biggest movies, games, shows and comics; just released teaser trailers give fans a sneak peak of what’s in store for kids, families, and audiences of all ages.