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The Visualizer Animation Studio Philippines

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The Visualizer Animation Studio Philippines

"THE VISUALIZER ANIMATION STUDIO".
Originated from the "Pearl of the Orient", Philippines!
The Country of Maharlikans, where world class and fantastic warriors of art reigns.

•Company Overview:
Through visualization and team's creativity and best teamwork, we produce world class animation, putting illusions of life into reality through multimedia way.

•Mission:
Producing Philippine style of animation through our own original creations of concepts base in our literature, culture and arts. Giving all clients best quality of animated stuffs.

•Products:
2D ANIMATION, COMIC BOOKS, MERCHANDISING
-Script
-Storyboard
-Character Design
-Digital Painting Color Key
-Animatics
-Layouts
-Animation
-Clean up
-In-Between
-Digital Ink and Paints
-Compositing
-Post Production
-Editing

Take a glimpse of our very own Original Pinoy Content at: http://thevisualizer.webs.com
Or, you can visit and like us on facebook to see one of our Graphic Novels,
"The Assassinator" at: http://www.facebook.com/the.assassinator.evo

Or, you can also visit and like our own "Animation Studio" on facebook at:
http://www.facebook.com/pages/F5-Animation-Studio-Philippines/161336700552168
For more details/comments/suggestion, you can directly e-mail the Founder of our Studio,
The Visualizer itself, Aga Delos Santos, at: thevisualizer.aga007@gmail.com
Or, our Production Manager, The Assassinator herself, Crystal Galapon, at: assassinator30@gmail.com

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Wow! This seems really interesting. I lived there for quite some time, and searched out the world of animation for a while. I found only a few studios doing outsourcing work for U.S. or Japanese companies, but I couldn't find anyone doing original content based on local culture and history.

How well has your work been received locally? From my limited experience there, the audiences seem to be heavily geared towards watching Japanese animation more than anything else. Many young people seem to have a strong preference for foreign content, be it music, movies or animation. Have you run into any heavy barriers to getting your work accepted there?