Rendercore's New 100 3.0 GHz Dual-Quad Core 16GB RAM!!
[*]Rendercore is proud to announce that we have upgraded our farm to 100 3.0 GHz Dual-Quad core with up to 16GB RAM!
[*]Enjoy the new speed of our farm, it's almost three times faster!
Rendercore Is Proud to Announce the Support of 3ds Max 2010!
[*]Rendercore has made it easy submitting 3ds Max on our website. Just archive your scene and you can submit using your archived scene on our website.
[*]We support Scanline, Vray, Brazil, and Mental Ray as renderers for 3ds Max 2010.
Rendercore Is Proud to Announce the Support of Maya 2010!
[*]Renderore has also improved on the submission process for Maya. You can archive your project directory and upload it through our website.
It cuts down on uploading process by 50%.
[*]Once, your scene is up you can submit and monitor your job from our website.
[*]We support Software, and Mental Ray as renderers for Maya 2010.
Founded in Hollywood in 2002, Rendercore offers on-demand, remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, a cutting edge super-computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, 3D Studio Max, Cinema 4D, Lightwave, SoftimageXSI, Vray, and Brazil
Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit:http://www.rendercore.com