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quicky

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quicky

character in training

http://bleed.110mb.com/thinbody.htm

you will need adobe shockwave, should auto install

I started this one using the same walk which doesnt have any elbow action
I'll correct it later, just trying out some motions

twirl up

http://bleed.hereweb.com/twirlup.htm

cloth motion, coming at you

the character isnt there but this is wrapped around a character but not attached to the character

http://bleed.110mb.com/dressclothfollow3.htm

this might be of interest to some of you, since Im sure more than a few of you like to draw

I made this head by drawing three lines using my patented three line head technique
http://bleed.110mb.com/nurbsheadshape.htm

a little shape change

http://bleed.110mb.com/bonedoormorph.htm

threw the head on a body, this was really to see how fast I could throw a character together. this is the walk that come out of it

http://bleed.110mb.com/threelinebodyquick.htm

some stretch its not pretty, but it is stretching

http://bleed.110mb.com/femalebatman.htm

putting some motion in the hair. the movement is a little stiff

http://bleed.110mb.com/FBfullhairmvment.htm

checking it in motion

http://bleed.110mb.com/FemaleBatmanrun.htm

I got back to this today, its just a drop but coming along

http://bleed.110mb.com/FBrun2window2.htm

Could you post some picture of your work. You got me curious about what is going on at your web site. Thanks

my website is terrible I pretty much use it as a depot, just to store my files. I have yet to dress it up but Im going to go ahead make that standard powerhouse of an interactive website. Ive put it off long enough

I made a slight change what Im trying to do is have it be as animated as its 2d counterpart the neck and the head need some movement

experimental animation 2

http://bleed.110mb.com/handup2.htm

randomness