I am yet another guy from outside this amazing animation planet, with a probably not so original project under his arm and looking for ways to make it happen (yes, a bit like Robinson Crussoe arriving to NYC on a raft and trying to figure out how to awe the natives into submission...:( )
So first thing is, much like Robinson, I have a plan buy resources are scarce. Project is a musical of about... 40mn! (I know, I know, I used to think of it as "short", until I read the threads in this forum) Music is everything in it, since it is an educative product, aimed to make kids familiar with music.
All this to say that the lenght cannot very well be cut down, that the animation should be appealing but by no means elaborated and that action will be scarce (think of it as an opera, where characters tend to face the public and sing) The backgrounds are also pretty unchanging. I know it sounds BORING, but I count on other features to grab the audience's attention.
Now, I need a rough estimate for animation cost. I realize this is a recurrent topic in this forum and I wouldn't have posted this question without having read all the related threads. They are very useful, but I think I need a slightly different approach:
Like I said, my main priority regarding animation is to keep it CHEAP. So let's not take Disney nor WB as a model. I am indeed sorry if I offend somebody's esthetic feelings here (I would understand it, in fact), but I was thinking that something as crude as Southpark does manage to deliver its message and, well, I'm not sure about the cost, but it sure looks cheap to me, nothing near the hunnerts K's foreseen in some of the threads. But then, of course, I have been wrong about animation costs before...
So my questions today are:
1) What would the best choices of style, techniques, programas, etc be in view of keeping costs as low as possible? I understand that Flash is the tool for this kind of work and that cutouts are much cheaper. Would it be too basic to ask how and the effects these decisions would have on the film?
2) When using this approach, what would the needs in terms of personnel involved be?:
- Would there animators, assistants and in-betweeners still be need?
- What's the amount of work roughly needed (say, 1 zillion feet, frames,...)
- What's a rough estimate for the productivity of the workers involved (like: 1000 feet a day - I don't know if feet are an adecuate measure for this, though)
I just want to have an idea of the needed inputs, so I can imagine costs later.
I am sorry if the question is too basic to be posted here. I have done some research before puting it here, buy maybe my ignorance is too vast to be filled by a forum. If you feel that my questions are too open and that further information would make it easier to answer them, please let me know and I will provide more details. I just felt I didn't want to bother everybody with too fastidious a post.
Many thanks in advance for your generous help.