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Walking Test

By HannahFrog | Thursday, April 12, 2007 at 7:23pm

I have been working on my walk cycle and converted it so my character is actually moving forward. Still making adjustments and more feedback is welcomed.

http://hanimation.animationblogspot.com/2007/04/10/walk-cycle-part-ii/

wontobe's picture
Submitted by wontobe on

My two cents, you need more inbetweens. The character is very robotic so more inbetweens could stop that.

Animated Ape's picture

I'm not sure if this is due to the camera angle and lens you are using, but it looks like his feet are ahead of his body rather than directly under his hips. Looks like you have a few extra key frames in the near arm as it swings forward. He also still has a limp to his step. I'm not sure if this is caused by a shorter step from one leg. It's hard to tell because of the 3/4 angle. Also his body doesn't rise and fall equally with both legs. You want a little variation but that is too much.

aloha,
the Ape

...we must all face a choice, between what is right... and what is easy."

HannahFrog's picture
Submitted by HannahFrog on

Thanks for the input. It really helps getting feedback from those who know what they are doing! My friends keep telling me it looks great even though I know it doesn't! You guys here at the forum are a valuable resource for me so thanks so much!